Moments of Paranoia

Moments of Paranoia

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.93
coolness: 1.00
fun: 2.73
graphics: 4.21
humor: 2.03
innovation: 3.05
mood: 4.22
overall: 3.54
theme: 3.73
This is a pretty simple game that focuses on atmosphere and creating a tense situation. It's a bit of an experiment for us, so be sure to comment on what you think of it after playing!

We wanted to create a game that forced the player to make a choice where he/she didn't really know what the "correct" answer was, or if there even was a correct answer at all.

Also, as you probably noticed if you played the game, it's very inspired by John Carpenter's "The Thing".

The game was made by:

Pontus Lunden - Art, Music, Writing

Kristian Brodal - Programming, Implementation

KNOWN ISSUES:

- Sometimes when you click the head of the characters, you will shoot them instantly. To avoid this, click on their bodies when choosing who to talk to.

WHAT WILL BE DONE IN THE UPCOMING POST-COMPO VERSION:

- The ability to click ahead in dialouge

- The ability to change character to talk when the selection menu is active (this actually was a feature during development, but at some point it must have bugged out. Whoops.)
Found a bug?
Tell us on Discord