One Hot Potato

One Hot Potato

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.81
coolness: 0.82
fun: 3.72
graphics: 3.82
humor: 3.46
innovation: 3.10
mood: 3.36
overall: 3.67
theme: 3.69
Here is our 4 way platformer/brawler "One Hot Potato".

The goal is to kill the other players before they get you. There is only one weapon, the potato.

If you hold onto it, it will deal more damage when you throw it, but it will start to get hot and damage you if you hold it for too long.

We have a full Client and server for network play, however the simulations running on server and client got out of sync far too quickly, so even though we got it to a functioning state, we most likely wont be putting up servers as the gameplay over the net is not up to scratch.

Select Local play, and then choose the player count, then you can alter between input and or if you want players to be controlled by the CPU

I cant wait to play this as a drinking game, local multiplayer really is great. If you dont have anyone round, you can always try battling against the cpu, not too smart but fun anyway.

We had a lot of fun making this, shame about the multiplayer over the net, but all in all we are pretty happy with the result :)

360 Controller support and probably other similar controllers that we dont have to test!

Controls:

A - Move Left

D - Move Right

Space - Jump

Mouse click and move, aim and fire the potato

Hold onto the potato for longer to heat it up for extra damage

Bindings for 360 controller:

Left thumbstick - movement

Right Trigger - fire potato

Right thumbstick - aim

Note: This is a multiplayer game!

Contributors:

Steve Maxim

Tom Wojciechowski

Oscar Stretton

Justin Shapcott

Coded in Java xD

Libraries used:

Libgdx

Spine

Kryonet

Kryo

Tiled

Universal Tween Engine

Attributes:

Font http://www.fontsquirrel.com/fonts/alfa-slab

Music "River Valley Breakdown" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/
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