Not all blue things seemed to collide with the match, very few blue things spawned at the top of the map and you could move your cursor out of the screen.
The idea is quite simple and fun for less than a minute. Good job on getting an entry finished.
Curious: am I projecting, or is that totally, like, a computer on a desk, and then another desk (or maybe a bed) with a picture hanging over it, and then, like, a dresser or a filing cabinet beyond it?
Nice music. It was surprisingly challenging to dodge stuff with a mouse. I think there might be an interested mechanic there but as implemented in this game it was pretty dull.
Good job. Way to enter and complete something. Go further and deeper next year!
Not a big fan of reflex only games, could consider adding some tell of where the next blue and red squares are going to appear to make it more about planning.
Comments27
The idea is quite simple and fun for less than a minute. Good job on getting an entry finished.
Good job. Way to enter and complete something. Go further and deeper next year!
It was fairly understandable to me from the outset, though I didn't realize was the percentage counter indicated until playing several times.
I hadn't heard of Chirp Composer before either, I'll have to look into that.
It's kinda weird how red things add more wood to the match, fire should burn the match quicker.