Side Note. Since you used Unity I suggest exporting a Linux build. The Web player does not work on Linux machines. (Another guy here informed me last Jam so I try and pass it around now.)
The more I play this the higher rating I want to give it. So much fun! I only wish the music didn't restart every round, it has a really good groove if you let it play for a while.
Nice well polished graphics and dead simple gameplay looks great!
S
Starovoitov17 Dec 2013, 16:46
Looks absolutely awesome, can't stop playing this game. No, seriously, I got fired and my gf left me cause I just kept playing all day long. But it doesn't matter since I scored 1035!
Good graphics/sound. The physics of the bullet are quite a bit unpredictable. I like the concept though, it could definitely be made into a fun western-bullet-time-puzzle-game if the bullet bounces were a bit more predictable. :)
Wow I really enjoyed this! Really innovative and the presentation was amazing. Totally compelling and the achievements really kept me clicking away! I guess it lacks that metagame feeling of progression, but really it is just so much fun trying to find all the interactions it didn't matter. Great work!
Great little game! Gorgeous graphics and music! Man, gimme the soundtrack! :D 1010 was my best score. I would have been cool if you could move around before you place your shot. Any chance that you're Russian? (the word on the Mona Lisa vandal icon made me ask about it)
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Side Note. Since you used Unity I suggest exporting a Linux build. The Web player does not work on Linux machines. (Another guy here informed me last Jam so I try and pass it around now.)
Very good graphics and so good control!
Thank you for such nice mood!
5-5-5-5-5-5-5!
Highest score: 1190!
1010 was my best score. I would have been cool if you could move around before you place your shot. Any chance that you're Russian? (the word on the Mona Lisa vandal icon made me ask about it)
The achievements are a great idea, just keeping track of them could be cool.