Only One Remains

Only One Remains

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.77
coolness: 0.57
fun: 3.22
graphics: 3.42
innovation: 4.03
mood: 2.38
overall: 3.34
theme: 3.35
EDIT: 12/16/13-12:36pm EST - Fixed a bug that rendered the game unwinabble. I consider this a game-breaking bug as laid out in the compo rules, and thus a legitimate fix. (It was also a 2-line fix - a typo that led to the wrong sequence of events.)

Here's my first successful LD entry in a while! :D Glad I finished, and while it's not wholly feature-complete, it's complete enough to be a full, fun game.

For those who are finding it difficult: stick it out; there are checkpoints! For those of you playing on non-QWERTY keyboard layouts, I'm sorry! I'll be uploading alternate control schemes in a post-compo version; my submission time was down to the wire as is.

There are several theme tie-ins:

- You only get one gem of each color (at a time)

- You only get one life (until the next checkpoint)

- You only get one level (mastering it gets harder)

For the non-QWERTY people:

- You only get one control scheme (sorry guys XD)

For those who make it all the way to level 3:

- You only get one [REDACTED]

In the end, Only One Remains.

Good luck!

In-game help follows:

Welcome to ONLY ONE REMAINS!

Arrow keys move, Z & X rotate your pods.

Collect gems with your pods in order to clear like-colored gates.

If a full pod touches another gem the gem will be destroyed, if it is a like-colored gem the pod will also emptied.

You only get one gem of each color - filling a pod with a duplicate gem will empty all your pods.

Finally, protect your centroid - if it touches a gate or gem it will be disintegrated.

Survive all the levels to win!
Found a bug?
Tell us on Discord