Only Takes One

Only Takes One

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.52
coolness: 0.51
fun: 2.52
graphics: 2.04
humor: 2.40
innovation: 2.65
mood: 2.10
overall: 2.68
theme: 3.32
An army of robots is invading the park, and you must stop them with only an empty wallet and a single piece of ammo.

Even if you do manage to get enough money to buy more ammo, your weapon still holds only one piece of ammunition at a time - and the robots won't leave until you destroy their mothership.

But if you'll ever want to succeed, you'll need upgrades - and lots of them. Should you save up money to be safe if you miss, or upgrade to not miss? Saving up money is hard - robots only drop 11 coins at the start, and ammo is worth 10 coins!

And remember - if at any point you have no more ammo left and can't afford more, you might as well just give up!

Instructions: (Didn't have time to make a tutorial)

>>W/A/S/D to move

>>Left mouse to shoot (If you have ammo)

>>Left mouse over buttons to upgrade (You must already have ammo in order to upgrade, just to prevent spending so much you automatically lose)

>>Left mouse over ammo button to buy one piece of ammo (And you can only carry one at a time)

>>Hmm... what is behind the locked option?

Enjoy!
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