
Pixel Factory
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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I can't think of a idea for the theme, but I still want to make a game. So I decided to dig an idea that has been in my notebook for a while but I didn't have the time to make.
In this game, you are making a factory to produce Pixel.
Q/E : rotate anticlockwise/clockwise
Space : Run the factory once.
Sell the Pixel you get for money, and buy more chips to produce more factory.
There are 6 types of chips.
PowerStation : denoted by the lightning sign. This provides power to those chips that needs power.
Factory : converts Power into a pixel.
Connector : denoted by 2 arrow and a number. The number represents the number of object it can transfer per iteration. It also can be used to transfer power.
Combiner : combines 2 pixel to form another. Requires power.
Multiplier : multiplies any pixel into 2 pixel. Requires power.
Collector : collects any pixel that is transferred to it which allows you to sell them.
Each chip will have 4 sides. A red arrow is a input side, and a green arrow is a output side. The chip can only take things from the input side and will only output to the output side.
To place a chip, select it from your inventory at the bottom area, and click on the grid at the top. You can rotate by press Q or E.
Chip will be destroyed after certain number of turns. You can see the time left every few seconds on the chip.
There is maximum number of chips you can hold at one time (16). If you have more than 16, any new chips is automatically discarded. So use the chips before buying more.
Rarer chips have more input sources and sometimes last longer.
If there is any question just post it here. I will answer them later.
Note :
1. I wanted to add a tutorial/help screen but it is 5am and I think I am dying from exhaustion. I (might) add it later after the compo.
2. I know this is not done according to the theme, so feel free to rate me down for the theme category. However, please give feedbacks :D that is more important than the score.
3. If you run the windows version and didn't see anything, try to set the screen resolution to be more than 960, the size of the game is 960 x 960. If it can't work, please let me know so I can fix it.
4. If you intend to run the mac version, please run it from terminal, otherwise it can't find the images.
In this game, you are making a factory to produce Pixel.
Q/E : rotate anticlockwise/clockwise
Space : Run the factory once.
Sell the Pixel you get for money, and buy more chips to produce more factory.
There are 6 types of chips.
PowerStation : denoted by the lightning sign. This provides power to those chips that needs power.
Factory : converts Power into a pixel.
Connector : denoted by 2 arrow and a number. The number represents the number of object it can transfer per iteration. It also can be used to transfer power.
Combiner : combines 2 pixel to form another. Requires power.
Multiplier : multiplies any pixel into 2 pixel. Requires power.
Collector : collects any pixel that is transferred to it which allows you to sell them.
Each chip will have 4 sides. A red arrow is a input side, and a green arrow is a output side. The chip can only take things from the input side and will only output to the output side.
To place a chip, select it from your inventory at the bottom area, and click on the grid at the top. You can rotate by press Q or E.
Chip will be destroyed after certain number of turns. You can see the time left every few seconds on the chip.
There is maximum number of chips you can hold at one time (16). If you have more than 16, any new chips is automatically discarded. So use the chips before buying more.
Rarer chips have more input sources and sometimes last longer.
If there is any question just post it here. I will answer them later.
Note :
1. I wanted to add a tutorial/help screen but it is 5am and I think I am dying from exhaustion. I (might) add it later after the compo.
2. I know this is not done according to the theme, so feel free to rate me down for the theme category. However, please give feedbacks :D that is more important than the score.
3. If you run the windows version and didn't see anything, try to set the screen resolution to be more than 960, the size of the game is 960 x 960. If it can't work, please let me know so I can fix it.
4. If you intend to run the mac version, please run it from terminal, otherwise it can't find the images.