The village elders need your help. ___________________________________________________
Controls :: arrow keys for movement d to dash on floor up + <direction> + t to air dash from floor
Can wall jump and cling ___________________________________________________ Potentially 3 different endings for those who manage their way to the finish. ___________________________________________________ If you need the screen to be bigger zoom in your browser window, usually <ctrl> <+>
That one sound effect is really harsh. I like classic platformers. I wasn't really able to figure out what to do, I can see villagers but can't get to them.
This is a good platformer once you get the hang of it (especially wall hang/dash/jump burst), though I'm not into the hard-as-fun genre. I barely reached the second story.
That was fun, I stopped trying to go the whole way and instead started to drop between the hole between the nails just below the first platform. that gets you to the third story immediately
Man that is hard, great work for 48hours. Love the graphics, pity the BG isnt in the same style. It can get a little buggy in the smaller gaps. Too hard for me.
Nice twitch platformer here. I wish the view area were just a *little* bigger, but thats kind of minor. I never really got far, but did discover a nice shortcut :)
It's like I Wanna Be The Guy... only harder. The air dash thing is a cool mechanic, but really hard to use! I don't think I can ever hope to be able to beat this game. Wall sliding seems to glitch-out sometimes, and you get stuck to the wall. Sprites seem kinda weird, the bamboo spike tips don't always line up with the stems. And the jump sound is quite harsh.
This game was fun, but it was a bit too difficult for me. I like the Super Meat Boy styled platforming, but the gravity seemed a bit too strong. Then again, a hard platformer is a good one! If the graphics were refined, background audio added, and more levels/mechanics were implemented, I'd buy it!
I really like how this game is layed out. I found myself trying to explore to find any shortcuts. As a result, I spent my entire time exploring, and not a lot of time trying to get anywhere in particular. There's something to be said for a game that allows me the freedom to play how I want. I got to the revenge guy in 18 seconds, so if that counts as an ending that's my best time. Great work, I'll definitely be playing more of this.
The platforming was very good, but the implementation of the theme only hindered the game and there was a way to skip the first two layers by going to the third platform and holding left.
I enjoyed it. My framerate wasn't the best, so I had some collision issues, but I won't hold that against you. Cute graphics. Difficulty was almost too frustrating... almost (not enough for me to quit or stop enjoying myself).
I liked the graphics, but as others said, was a little buggy in places and hard to get around reliably. A little tweaking though, could be solid. Some more sounds /fx would be cool too, some audible or visual feedback for when you're wall sliding / dashing etc would be good.
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I'll drop back once I can vote! :D
Wall sliding seems to glitch-out sometimes, and you get stuck to the wall. Sprites seem kinda weird, the bamboo spike tips don't always line up with the stems. And the jump sound is quite harsh.
the skips are there on purpose ;)