SCUMBAG

SCUMBAG

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.94
coolness: 0.28
fun: 2.38
graphics: 3.00
innovation: 2.76
mood: 3.31
overall: 2.94
theme: 2.65
SCUMBAG is a game that throws you into the first-person view of a character whose actions you'll figure out by playing through this short visual novel a few times.

The depressing game is sort of a mix between visual novel and text adventure, in the way it conveys the story in a world of anonymous-looking, agender-looking people whose feelings are conveyed not only by postures, but also by colours.

You get only one chance to redeem your actions and make peace with those you've hurt. Who knows if that one chance is worth anything, though?

Just point and click. No instructions necessary. I usually work in C++, but I wanted to try Unity this time. This is what I ended up with. I've never made a visual novel before either.

Made by me posting this, Ava Skoog of the Swedish game development studio Royal Railway, and my friend Mehdi Forozandeh. The music was, incredibly, generated by Wolfram Alpha, and then I just messed with it a little in Garage Band. It gave a perfect, gloomy mood!
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