SinglShot

by samh
Overall★★★★★★★★★★3.18
Fun★★★★★★★★★★3.27
Innovation★★★★★★★★★★2.53
Theme★★★★★★★★★★3.63
Graphics★★★★★★★★★★3.14
Audio★★★★★★★★★★1.78
Humor★★★★★★★★★★2.19
Mood★★★★★★★★★★2.69
Coolness★★★★★★★★★★87%
SinglShot is a space shooter where your ship can only carry a single projectile. You constantly need to find a power-up after shooting.

Instructions:
- shoot evil enemies with your powerful weapon!
- avoid enemy bullets!
- pick the power-up to reload your weapon!
- perform as many consecutive kills as possible without missing to earn combo bonuses!
- have fun!!

Controls:
- WASD or IJKL to move
- Tab, Enter or Space to fire

SinglShot is written in C++, but compiled to WebGL and JavaScript using emscripten. The post-compo version is under constant improvement and already includes artwork from a real pixel artist.

Comments35

andrewkennedy
andrewkennedy16 Dec 2013, 04:19
I almost ended up going with an idea very similar to this!
Snail_Man16 Dec 2013, 04:20
Very fun and polished, but the WASD + Space felt a bit awkward (I would've preferred Arrow Keys), and I think you missed an opportunity to do some really cool chain-reaction mechanics. Still, really nice.
SamH
SamHauthor16 Dec 2013, 04:37
For some reason the arrow keys do not work when compiled for WebGL. I will debug the issue and update the game tomorrow.
Moist
Moist16 Dec 2013, 09:47
Addictive! I like the graphics, clean and stylish. Well done.
BraindeadGeo
BraindeadGeo16 Dec 2013, 09:47
Great idea, loved the gameplay implications and very fun!
ThetaTauTau16 Dec 2013, 09:49
The game freeze every 5 secondes in web browser, it's a pity!
Anton_D16 Dec 2013, 09:50
This game was really fun to play! However I found a little glitch you could do: just sit in the corner and wait, they will never attack you. Other then that: great art style!
NuSan
NuSan16 Dec 2013, 13:02
At first, i was totaly thinking that the game was trolling me, like you have only one bullet so imposible to win. In fact the game is prety fun when you understand that you have to stop hammering the fire button. Great !
capnramses
capnramses16 Dec 2013, 13:03
19700 on my second go. really nice implementation. i like the chunky graphics, and the one-shot thing was done well
kyyrma16 Dec 2013, 13:04
Nice little game! I'd prefer a control set-up where the action keys (in this case fire) and the control keys are on different sides of the keyboard.

The graphics were the high point for me, a nice mix between contemporary effects and retro. Next time I'd suggest you try to add some SFX as well. Adding sound makes a huge difference in how polished the game feels.
plancien
plancien16 Dec 2013, 13:15
Well balanced. I enjoyed playing it. This games has more depth in it than it looks like at first.
burgerdare16 Dec 2013, 16:08
freezes up very regularly for me, running on firefox.
The idea is interesting, but it could have benefited from weapon variety. Constantly picking up new weapons is far more interesting when you don't know what your next weapon will be.
ovenchips
ovenchips16 Dec 2013, 17:33
This is a really original take on the theme. Well done! Would have loved some audio - do you know about http://www.bfxr.net/. It's a really quick way to get audio FX that would suit this game very well. Great use of WebGL. Are you using Empscripten to port C++ code?
zconnelly13
zconnelly1316 Dec 2013, 20:32
Wow! What a cool game :) The art was fantastic, the gameplay was clean. The controls were intuitive. Truly great work. The only thing that's missing is some controls and sound effects!

I would absolutely pay ~$0.99 for a mobile port with some sound and more levels. Well done!
Lacutis17 Dec 2013, 03:24
Nice game, I liked the mechanic although if you miss it can be a long time before you can fire again due to being blocked by an enemy wave.

Fun game though!
Suese
Suese17 Dec 2013, 13:29
Really needed some music and sound and maybe some more polish like a nice title screen, some screen shaking effects, and more variety to the baddies behavior.
bitslap_17 Dec 2013, 19:31
Nice enemy waves and nice art . i got to 18800 after a couple of tries.
Corné Dorrestijn17 Dec 2013, 19:40
Emscripten is something I haven't seen in a LD entry :) nice game, really hard, but thats not a bad thing ;-)
TheSnide
TheSnide18 Dec 2013, 10:34
Nice shooter that fits to the theme :)

[ Bonus points for managing to wrap Emscripten nicely on a webpage in an LD ]
fullmontis
fullmontis18 Dec 2013, 12:17
Simple but interesting concept. Love the Space invaders visuals!
Raphy
Raphy18 Dec 2013, 12:19
Nice little shooter, kindda hard, but that's fine. Concept is funnier than it originally looks ! Graphics are also simple but neat.
skypers18 Dec 2013, 12:24
Great gameplay and sweet gfx. Congrats :)
Gravedrinker
Gravedrinker19 Dec 2013, 00:25
Nice look and feel you got going! Its theme mechanic are working nicely, better than expected. I love the moving starfield, it looks like it has a lot of depth. Many others have a much shallower look to them.
cappelnord
cappelnord21 Dec 2013, 10:44
This was quite cool and a good take on the theme. Also very good to see how well emscripten seems to work with OpenGL stuff. Nice!
ChrisMingay
ChrisMingay21 Dec 2013, 10:45
Nice feel to this one :) I like the bright graphics and smooth enemy movements.
madmaw21 Dec 2013, 20:29
Bonus points for using emscripten
Alex Higgins22 Dec 2013, 23:00
Got a score of 18300.
Really well-designed. Out of all of the single-shot shmups I've played for this compo, this is the best so far.
sfdnetwork22 Dec 2013, 23:19
Much more fun than I thought it would be. I'm playing it again!
jonask
jonask23 Dec 2013, 17:34
I liked this game. Would have been nicer with a few more enemies and bosses :)
mmickyman24 Dec 2013, 16:50
Pretty well done, good job on the ennemies patterns.
Andreas Brandt26 Dec 2013, 02:05
Excellent game for 48 hours, great enemy pattern, gratz.
Sytech28 Dec 2013, 18:48
Fun and addictive!
Atridas
Atridas1 Jan 2014, 15:24
You got the "best use of theme award" so far for me. Congrats.

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