EDIT: A small change to what I consider to be a game-breaking bug/typo has been made post-deadline, which I've read to be fair. If this isn't the case this change can be redacted.
It seems like this game might be a lot of fun. And there is alot of work done already. I feel a lack of tutorialization though. Couldnt understand what i gotta do. Also ver good graphics
I really dig the graphics, but it was bit too cryptic what I am supposed to do and where I need to go. Collect all the orbs? I feel there could be lots of potential here with more content and polish.
I managed to get 6/7 orbs before something I couldn't even see killed me. Its unfortunately a little demoralizing to travel the distance and then get killed and lose it all. Pretty solid entry nonetheless. Good job.
Like other people said: brilliant graphics, nice atmosphere! it could do with some more explanation and it was a bit buggy (you could keep going up on a ladder for instance. Still pretty impressive after 48 hours. Are you going to go further with this? Looks promising.
Wow, I was amazed by the vastness of the game. Had a great time exploring the world, trying to remember the positions of the light orbs. Once a light orb got pushed into a wall though ._. Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply fantastic.
Wow, I was amazed by the vastness of the game. Had a great time exploring the world, trying to remember the positions of the light orbs. Once a light orb got pushed into a wall though ._. When night falls, it gives me the creeps xD Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply fantastic.
Wow, I was amazed by the vastness of the game. Had a great time exploring the world, trying to remember the positions of the light orbs. One time a light orb got pushed into a wall though ._. When night falls, it gives me the creeps xD Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply awesome.
I agree with some of the other comments, it lacks a bit of polish and explanation (or at the least a sense of direction). I liked it though, the graphics are very nice, and it's fun to play. Reminds me just slightly of the Untitled Story.
Love it. There are a few bugs, but you had 48 hours. I love the sense of vastness, the art, the exploration, the talking mailbox. Bookmarked to play later when i have more time. Well done.
Excellent parallax scrolling backgrounds and the main character is nicely done too. I felt it was a little empty in areas but then I suppose that is exactly the point of a wasteland setting. The night/day was good too. Well done.
loved the dark areas ;) I find the floating controls is fine , specially when it is done for a jam !
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Xavier21 Dec 2013, 14:33
Nice job :) I love the graphics. They're pretty nice. Only I've found an issue when I try to pick up and handle the ladders. They are a bit confusing but the rest is fully playable.
Graphics and details, like animations and paralax, are very well crafted. I've got frustrated when was getting too dark. Maybe just dark 'enough' would be more fair.
Sweet! I had a lot of fun and it looks just amazing!
Found a bug though: After I killed the guy with the gun on the left, I pushed the coin in the area with the dead guys gun into the wall and couldn't reach it anymore :-(
The art style is good and polished and the concept is fun. I played at it for a while, but the controls are so slippery I found it almost impossible to reach some places. I also thought that you had to collect everything in just one day, but apparently it's not so. I would like to see a post-compo version of this game, with some better controls and maybe a larger area to explore.
Took me a couple of attempts to get what was going on in it. And by a couple of attempts I mean I actually played it, closed, and then a friend said it was cool and sort of taught me.
Great graphics and atmosphere setting.
Oh, and some stairs you can climb all the way to the ceiling even though the visuals for them don't.
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graphical style is really nice, but I think you need something to fill those giant blank areas
Would have liked a bit more originality but it's really great ;)
It was alright overall... It got dark too fast though.
I managed to get 6/7 orbs before something I couldn't even see killed me. Its unfortunately a little demoralizing to travel the distance and then get killed and lose it all. Pretty solid entry nonetheless. Good job.
Still pretty impressive after 48 hours.
Are you going to go further with this? Looks promising.
Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply fantastic.
When night falls, it gives me the creeps xD
Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply fantastic.
When night falls, it gives me the creeps xD
Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply awesome.
I find the floating controls is fine , specially when it is done for a jam !
Found a bug though: After I killed the guy with the gun on the left, I pushed the coin in the area with the dead guys gun into the wall and couldn't reach it anymore :-(
Great graphics and atmosphere setting.
Oh, and some stairs you can climb all the way to the ceiling even though the visuals for them don't.