Pink slimes have dug up pointy weaponry somewhere and they are now out to end your gelatinous existence! How awful! Especially when you ONLY GET ONE LIFE.
This is my first finished entry! Yay! I had to cut my original idea, which was that you only get one piece of loot during an rpg level, but at least I got something together.
Made in Java with libgdx. Graphics in Photoshop. Sounds in sfxr. Music in inudge.net.
There seems to be a bug in the WEB version that sometimes throws the player and / or camera off by a lot. I suggest to try the JAR if the web version doesn't work.
This is very difficult! The only thing saving you is luck essentially, since the monsters hit at the fastest speed you can hit. Maybe make the monsters hit slower than you and maybe turn slower? That way you could "flank" them and at least have some tactic to killing them. Glad to hear some proper sound effect though!
Stabby times; I killed 8 innocent things :) When I played the web version the first time everything was grey and I could hear sounds but just died really fast, then it said press 'R' to retry - after that everything was normal. Well done on your first Ludum Dare (I hope next time you can get far enough along to include your theme idea - or better yet have the theme mechanic/charcter/rules/whatever present from the very start! ;))
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