Didn't quite make it to the end, but the first 5 levels or so (i stopped after the one with the cyan and magenta triangles) were fun. As others noted, quite hard though.
Interesting puzzle and level design. You could add some more game elements to make the game richer. It could also have a pinball aspect. It would be nice to see it on my smartphone.
Quite simple but quite fun, there are some bugs with collision detection, sometimes the ball kinda sticks to the surface of the block and moves along until it ends.
Had some fun with this! I was doing pretty well, until I got to the level with a blue triangle and a blue... trapazoid maybe? It had three distinct groups of stars. I started to feel like I wasn't in perfect control of the cannon, like if I hit left-arrow once then right-arrow once, I might not end up where I started.
Two hugely helpful choices you made were 1) allowing R to restart the level at ANY TIME instead of making me watch it play out (you can make the stars dance by jamming R, try it), and 2) the same shot always did the same thing. If either of those were not the case I think the game would be far, FAR less enjoyable than it was, so great work on the small choices there.
Comments18
Could run a bit smoother, but overall nice game!
Two hugely helpful choices you made were 1) allowing R to restart the level at ANY TIME instead of making me watch it play out (you can make the stars dance by jamming R, try it), and 2) the same shot always did the same thing. If either of those were not the case I think the game would be far, FAR less enjoyable than it was, so great work on the small choices there.