
The Wizardry of Differentiation
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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There are 180 different spells in the impressive arsenal of our hero the Wizard, but as it goes, on each level He Can Only Get One.
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LOW FPS NOTICE
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If the game runs slow for you even with low enemy count, please consider trying downloadable swf version. I will really appreciate if you let me know if it's any faster in the comments.
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POST-COMPO
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Post-compo changes are very minor and I actually had them planned before compo ended but forgot to add on the last minute.
Added 1 sound effect - enemy death
Decreased electricity damage
Decreased electro nova projectile amount modifier
Increased nova fire delay
============
INSTRUCTIONS
============
Arrows to move.
Mouse to shoot.
After each level you have first to craft one new Spell Gem. Then you select from 1 to 3 of your available Spell Gems to form a spell of your liking.
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CRAFTING INSTRUCTIONS
=====================
First selected Gem defines the basic nature of your spell.
Second Gem shapes the form of your spell, attack type.
Third Gem adds minor modifiers to it.
=============
I didn't have horribly much time to spend on balance, so it's far from perfect.
Feel free to share names of your favorite unbalanced spells (you can copy those right from game) in comments!
==============
LOW FPS NOTICE
==============
If the game runs slow for you even with low enemy count, please consider trying downloadable swf version. I will really appreciate if you let me know if it's any faster in the comments.
==========
POST-COMPO
==========
Post-compo changes are very minor and I actually had them planned before compo ended but forgot to add on the last minute.
Added 1 sound effect - enemy death
Decreased electricity damage
Decreased electro nova projectile amount modifier
Increased nova fire delay
============
INSTRUCTIONS
============
Arrows to move.
Mouse to shoot.
After each level you have first to craft one new Spell Gem. Then you select from 1 to 3 of your available Spell Gems to form a spell of your liking.
=====================
CRAFTING INSTRUCTIONS
=====================
First selected Gem defines the basic nature of your spell.
Second Gem shapes the form of your spell, attack type.
Third Gem adds minor modifiers to it.
=============
I didn't have horribly much time to spend on balance, so it's far from perfect.
Feel free to share names of your favorite unbalanced spells (you can copy those right from game) in comments!