There's Only One St. Nick

Overall★★★★★★★★★★3.28
Fun★★★★★★★★★★3.32
Innovation★★★★★★★★★★2.92
Theme★★★★★★★★★★2.83
Graphics★★★★★★★★★★2.32
Humor★★★★★★★★★★3.05
Mood★★★★★★★★★★2.75
Coolness★★★★★★★★★★46%
There's only one St. Nick, and he has to deal with the entire workshop at the North Pole. Help him manage his elves, gather wood for toys, workout to improve his abilities, and deliver gift in his flying sleigh!

Enjoy managing Santa's shop, and make sure no child ever get only one toy again!

Post your score and how many gifts you delivered in the comments.

screenshot

Comments17

Thommy
Thommy16 Dec 2013, 16:15
At first I thought that it is to easy to supply the elves with wood but that changed drastically once I had enough elves! Funny!
Static 64author16 Dec 2013, 20:42
I think there is a glitch I must fix - the game doesn't appear to end properly. I think I can fix that, if the competition rules allow.
Static 64author16 Dec 2013, 21:03
The aforementioned glitch should be fixed now.
Yaru
Yaru18 Dec 2013, 10:57
Funny and challenging, I like it!
glovecat
glovecat18 Dec 2013, 11:07
Simple and fun. 49216 it was my score :D
stenol
stenol18 Dec 2013, 20:35
Funny little game. Gratz !
LTPATS18 Dec 2013, 20:49
This was fun, I liked the time management aspects of it. Funny take on the theme as well, love the title! I enjoyed it all the way through, didn't feel too repetitive or boring to me, awesome job!
background_nose18 Dec 2013, 21:42
Took me a little while to work out how to play. But was fun enough once I got there.
mruno18 Dec 2013, 21:55
Good fun game with quite a lot of content
JellyMan6418 Dec 2013, 22:01
It's an okay game, but the fact that it was made in GameMaker makes me not like it. It's a cool concept but the AI's are too simple. The movment is way too rigid.
Fritzendugan
Fritzendugan18 Dec 2013, 22:10
efficiency made up the overwhelming majority of my score, not sure if that's intentional. Also, elves would only pick up if I clicked on their square, and not if I was simply passing over them (again not sure if intentional).

Other than that, pretty damn fun rts/resource-management game. I loved how the mechanics interacted, the punching bag, the elves, the tree, the "elf spawner." Once I got my system down it felt very satisfy to take advantage of that efficiency. Unfortunately, once I did manage to get that system down there wasn't a whole lot of replayability offered. That might be asking a little much from a 48 hour game, I know, but just thought I'd mention it.
Static 64author18 Dec 2013, 23:26
JellyMan64, do you not like it just because it's GameMaker (you'd like the exact same game better in another code language) or is it that GameMaker caused poor quality that would be avoidable otherwise?
Kayelgee19 Dec 2013, 00:02
Fun game. I didn't notice that I had to pick up new elves on the right at first.
My score was 32199. :)
hadesfury
hadesfury20 Dec 2013, 21:58
First Time : 2583S4
Secont Time : 64501

Really interesting :D
occash23 Dec 2013, 17:07
I think that I don't understand, how to collect the gifts(but the idea is nice)
jprogman
jprogman1 Jan 2014, 21:42
Very nice work on the fun game! I like how I can shake the punching bag and the tree. :)
mtinkerhess6 Jan 2014, 03:03
I think by the end I understood what was going on. There are some nice RTS elements in there, managing upgrading / improving efficiency vs. harvesting wood, carrying gifts, but it wasn't clear how to do it at first. The punching bag was funny!

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