Instructions: Use WASD to move around. Gather water from wells and avoid the cactus and coyotes that steal your precious water. You must go toward the lake in the distance to win. Have Fun!
Also, I know it is lacking, but this my first entry and first Unity3d game, so cut me some lack, yes? Thank you! :D
EDIT: Added Linux and MacOS builds. I can't test them, so do tell me if you can't run them.
Hmmm, the controls don't seem to work quite right for being just wasd. A little unintuitive. But I see it's you're first dare, and this is 10000x what my first dare entry looked like, hahaha so congrats! Welcome to the club ;)
I know what you mean, I thought about using mouse look controls. The original was going to be in 2d and movement is programmed for 2d. But as your see, it evolved into 3d. :s Oh well, we live and we learn. Thanks :D
I think the graphics really stand out in this game, because they are pragmatic and do the job well. It was very hard to tell how far away the lake was (and it was more like a giant blue blob?). I was also confused by the marine coyotes.
Perhaps a little terrain would help spice things up, as well as allowing you an easier way to show where the lake is. Check it out, really nice terrain tools are built into Unity.
In any case, good work. I look forward to seeing you around in the future.
Well this was pretty nice to play. The music volume was a bit too low, I think? Nice graphics, the controls were a bit stiff, but okay. And man, the wells were too sparse and most of the time I had no idea in which direction to find them. And OH, once I turned around and the the sheer number of those little coyotes was overwhelming xD
I agree with most of the stuff everyone else said: - The wells are too sparse - The coyotes look cute - It's a little disorientating navigating in a desert without reference points. - The music volume is too low. - This game is pretty fun!
Comments22
Oh well, we live and we learn. Thanks :D
I think the graphics really stand out in this game, because they are pragmatic and do the job well. It was very hard to tell how far away the lake was (and it was more like a giant blue blob?). I was also confused by the marine coyotes.
Perhaps a little terrain would help spice things up, as well as allowing you an easier way to show where the lake is. Check it out, really nice terrain tools are built into Unity.
In any case, good work. I look forward to seeing you around in the future.
- The wells are too sparse
- The coyotes look cute
- It's a little disorientating navigating in a desert without reference points.
- The music volume is too low.
- This game is pretty fun!
Overall 4/5!