I don't seem able to regain my parachute after dropping it, so is it essentially a one-hit-kill scenario? If so, you might want to speed up the player's death when they lose their parachute.
This is a nice, short game. Unlike a lot of games like this in LD, it really doesn't feel like it's missing anything. The gameplay really worked, although I wish there was a way to grab the parachute after it got knocked loose. Great music and solid graphics (the clouds really added a lot of life to the game). Not bad for getting a late start!
I like how you lose the parachute and have to live with the fact that you're going to die no matter what, and it's just you and time before you're dead.
Nice falling animation and the air physics felt really good.
Very funny idea. When I first took a hit early in the game I was like "hey, what's that thing that fell off", and then I hit the ground, and then hit hits me: the thing that fell off was my parachute! The game felt like a small but perfectly complete package, built around that one idea, and it worked perfectly.
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Nice work and dig the bumping soundtrack haha.
please make games online
Nice falling animation and the air physics felt really good.