This is excellent! Great use of the theme too-- having to go pick up your cannonball as a knight was pretty funny. The boomerang was my favorite weapon, all in all very fun.
Great work Tony! My only complaint is that is gets very repetitive after level 3 or 4. I know it's Ludum Dare, but maybe making fewer levels that feel very different will make the game better :)
Thanks for all the feedback everyone. It's good to know people are enjoying the game.
cjacobwade -- Yeah, I was thinking of adding in some new enemies and maybe even some obstacles, but I was worried that I would start something I couldn't finish. I spent a lot of work on the extra characters. Though I am keeping this game in my "come back to" list, because I think it came out better than I thought it would.
Good stuff. Liked the Ninja the best, he's fast. Loved the Knight with his cannonball as well. The game would've been better if had featured more challenges.
Really great fun, sublime graphics and animations, those slimes were cute! Very challenging but the fact you have to go and retrieve your ammo from the vicinity of what you are shooting at really adds to the drama. A little more variety might have been good in terms of your actions - great work!
A few things that could make your game better: steering behaviors (http://www.red3d.com/cwr/steer/), for instance, the slimes could have used seek instead of just going for the player's position; tweens + accelerations, such that things don't start moving with some velocity abruptly; not getting stuck in walls.
Other than that really really nice job. With some upgrades and maybe procedurally generated maps this could become really great. The art looks really good and I just felt like playing it more and more, despite some problems. Overall a great entry. Amazing job!
Great game you got I enjoy the game you only get one bullet is becoming common but hey don't let that upset you you tried and succesed in making a game for ludum dare.
Pretty well done, plays well but the characters are not all that balanced, I felt the Explorer was the most fun to play as because his weapon was less hassle to get back.
wow super solid controls and good graphics. One of my favorite games of this LD so far! I missed the music a bit though. I always get killed by shooting zombie. too hard for me, even with the explorer :) cool thing the boomerang
i loved the idea of having only one shot. i think it could have been better if there were less enemies paired with more interesting levels, and some kind of mechanism so i didn't have to fetch my projectile across the level. great entry overall!
Really nice game, though I'm getting a little tired of that Hotline Miami style rotating face/text. I would have played for a lot longer, but I kept getting stuck whenever I went near a wall - almost always the cause of my death :(
What makes this stand out from the other "one bullet" games is the choice of choice of characters. I also really liked the little graphical touches such as the particle effects.
You should fix that you get stuck if you want to move along a wall (sliding along the wall) - I hope you know what I mean. This would improve the overall feeling a lot. The character sprites look really nice! Played all the characters and I enjoyed the explorer the most!
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cjacobwade -- Yeah, I was thinking of adding in some new enemies and maybe even some obstacles, but I was worried that I would start something I couldn't finish. I spent a lot of work on the extra characters. Though I am keeping this game in my "come back to" list, because I think it came out better than I thought it would.
Other than that really really nice job. With some upgrades and maybe procedurally generated maps this could become really great. The art looks really good and I just felt like playing it more and more, despite some problems. Overall a great entry. Amazing job!
I would have played for a lot longer, but I kept getting stuck whenever I went near a wall - almost always the cause of my death :(