Have you ever wondered where characters end up when they fall down those bottomless pits in platformers? Well, now you can find out, in this shoot-em-up-lovely-jump-othon called Underbyte!
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Arrow keys: Move! Z/X: Jump and Shoot! S/D: Jump and Shoot (for non QWERTY people) P: Activate power-up... but use it wisely, for you only get one (groan).
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Native Windows build has been added! It's in glorious fullscreen and if you ask me, feels loads better than the Flash version. Probably because it's spawning more particles with no slowdown!
Solid gameplay and finely polished. The two glitch blocks exploding on collision was really interesting. The only thing holding it back for me were the really loose controls.
@Senevri: yeah it's a bit tenuous but... you get one invincibility power-up which you can use at will once it's unlocked. I really wish I'd found a better way to communicate it in-game but I totally messed up my original plans to put in more power-ups that You Only Get One of. Time limits, aah! (You also only get one life, one enemy type, one weapon, one love)
Hahahah, great concept! The Underbyte, glitchburbia, where the fallen souls wander and try to keep the fun flowing. Weapon, deaths and explosions all provide great feedback. I had some trouble with the explosion cubes, sometimes they fall from a great height and won't explode what they were supposed to, sometimes it was hard to get them in the right place to shoot a way out. Apart from that, loved the quintuple jump and the upgraded gun :D Great job!
Really great interpretation of the theme; I don't think I've seen a single-use invincibility yet! Burning Tiger (my son) says: "your game is amazing and I like the idea of invincibility."
Wooow. A game about bugs! You got mean when I first saw those glitching tiles. xD That reminded me of the debug mode on Sonic The Hedgehog 2 (after you spawned thousand of things xD)
It's really fun and the music was great! I didn't got tired of it even after playing for a while!. The graphics were pretty cool. And the glitching effect was amazing!
But I got stuck in one level... I'll probably come back to finish this game later. Great job! =D
There's so many cool things here. I love the cannibalistic nature of the beings, all trying to steal each others bits despite being the same people. Getting the blocks to smash together was really satisfying too. I found it was a little too easy to push the blocks into a corner repeatedly - would have loved some move to get easily get them away from the wall.
I really cool idea. Loved the mixture of themes and those glitched blocks looked awesome. Reminded me of the original super mario when it glitched in the NES. Solid entry even if the overall theme was a little week.
Dont know how that relates to the theme, but wow this was fun..probably the LD game I played for the longest time this LD. Good action,plays very smooth :) Great music and visuals.
This one was really fun! The physics and enemy behavior are not that tight, but the glitchfest made it make sense. I loved the music too. It was maybe a little too cruel to make your score persist between rooms, because I entered the last one with like 60 health, which made it extra hard. But I completed the game. :)
I love this game, it feels so magical exploring the secret underworld. Awesome glitch graphics and the exploding blocks fit in perfectly. The music was spot on too. I had to quit after a while because I kept getting swarmed by enemies and it felt unfair. But overall really great.
Nice shooting mechanics, but after few levels the fun was over for me.. :-) The actual game is good, mechanics too but I somehow prefer more puzzle than action based platformers. Good job.
To tie it to the theme: I like to think that Mario only really has one life. But there are actually many clones that die and end up in the Underbyte. Tragic, really.
Comments60
http://www.ludumdare.com/compo/2013/12/17/my-top-six-ld28-games-so-far/
Cheers,
Nathan
@Senevri: yeah it's a bit tenuous but... you get one invincibility power-up which you can use at will once it's unlocked. I really wish I'd found a better way to communicate it in-game but I totally messed up my original plans to put in more power-ups that You Only Get One of. Time limits, aah! (You also only get one life, one enemy type, one weapon, one love)
this game feels really good to play! the music is great too!
You got mean when I first saw those glitching tiles. xD That reminded me of the debug mode on Sonic The Hedgehog 2 (after you spawned thousand of things xD)
It's really fun and the music was great! I didn't got tired of it even after playing for a while!.
The graphics were pretty cool. And the glitching effect was amazing!
But I got stuck in one level... I'll probably come back to finish this game later.
Great job! =D
The theme isn't really there much, but the rest is awesome. Love how the grass and the clouds share the sprite, just like in Mario XD
The glitch part is very unique and funny :)
I love this game, it's pretty fun.
Good job :D
Other than that, the graphics, sound and gameplay are great!
Just one thing : the scrolling feels weird when you go back and forth too fast.