Unojo's One Button Adventure

by bezza
Coolness★★★★★★★★★★20%
Unojo's One Button Adventure is a plat-forming game controlled entirely by the space bar!

You find our little green protagonist separated from his allies, you have one life, one level and one button to reunite our one eye'd friend with his ship.

Dash, stomp and wall-jump your way home!

If you have any issues with the builds or the hosting please let me know.

I can't wait to hear your feedback!

Comments9

ashen16 Dec 2013, 03:47
Had fun playing this. I like how it tells you the controls as you go along and it's impressive how much control you give out of one key.
When I got to the place in your main screenshot I couldn't get up the wall and ended going back to the left again. Well done!
Vi-King Games16 Dec 2013, 21:19
The effects looked great, and the music fit very well into the game. I also enjoyed the variety of movement mechanics you got out of one button. It was fun, nice job!
ratboy271318 Dec 2013, 01:27
Couldn't figure out the wall jump. If you could explain I'll give it another try and see how it goes.
Bezzaauthor18 Dec 2013, 01:47
Thanks for the feedback!

@ratboy Certainly! While you are against a wall tap the space bar to perform a wall jump. Make sure you don't press it before you come up against a wall though, because instead you will instead perform a body slam.
Pixelfan Games
Pixelfan Games18 Dec 2013, 16:43
i look the concept, but its hard to play cause, you want to jump and for error pressed the space so much time & die. But anyway i like the game, its fun. Gj
Dax8520 Dec 2013, 10:31
Hi! Would like to try you game, but all links are dead =(
Dax8520 Dec 2013, 11:14
Sorry, seems was my connection broken xD A nice game, but its kinda frustrating sometimes cus its hard to understand what action im doing. I hate walls xD
mmickyman22 Dec 2013, 19:04
Not totally intuitive, I like the "shadow" effect when dashing. I got a Mass Effect wibe with the audio, good job ahah.
GFM
GFM29 Dec 2013, 00:39
Nice one button game! The controls were great! Though there was only one button, it was really clear how to trigger each action.

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