Wild Growth

Overall★★★★★★★★★★2.64
Fun★★★★★★★★★★2.22
Innovation★★★★★★★★★★2.90
Theme★★★★★★★★★★2.29
Graphics★★★★★★★★★★3.00
Audio★★★★★★★★★★2.76
Humor★★★★★★★★★★2.93
Mood★★★★★★★★★★2.64
Coolness★★★★★★★★★★100%
Guess who's back!? WE ARE! And this time we bring you the most realistic window blind simulator 2013! Actually it's a game about growing a flower in one week. The game is LONG AND HARD and there is a very Moosefly-esque story and art style (if you played Game of Throttles you know).

Last level playthrough: https://dl.dropboxusercontent.com/u/122189724/LD28/gifu_v2.gif

If you beat (or have beaten) the game please leave a comment :P

Made with HTML + CSS + JavaScript using Crafty 0.6.1 + jQuery 1.10.2

In case you cant hear in-game audio, get firefox :) http://www.mozilla.org/

Comments31

olafsworld9817 Dec 2013, 03:15
hmm very hard it took way to long for a day to past
Mooseflyauthor17 Dec 2013, 05:03
Fixed a small bug in the background song fading code, just thought I should mention that. I guess (/hope) that the fix was within the "typo fix" limits.

@olafsworld98: Congratulations on being the first to comment on this magnificent game \o/. We shall honor your achievement by rating your game before any others!
john_conder917 Dec 2013, 09:03
It's interesting, but oh man so tedious. I have to agree that the days are too long, it feels like work rather than a pleasurable experience. Maybe some people would be into that, but, not me personally. It's got great graphics though and moodyness to it though!
AtomicVikings17 Dec 2013, 21:13
Ohh :( I am a little bit sad that I am to slow for the plants. I thoght plants are growing slowlie but my are only dying in secounds. Its realy much to hard. Such a game needs maybe a better tutorial!
antila
antila17 Dec 2013, 21:16
Very hard! :D
MrTedders
MrTedders17 Dec 2013, 21:44
This game was vary hard but it has potential. Try making the days shorter and represent the different aspects as bars instead of icons
Mooseflyauthor17 Dec 2013, 21:44
Hehe, seems like you underestimated the needs of these special flowers :D. Even though the game requires some extreme mouse handling and priority management, I hope atleast someone gets to see the ending.

I guess the easiest strategy to use is to just let the stats alternate between low and high, all while trying to predict when a certain object will need to be toggled. Damn that does sound pretty hard.

Thanks for the comments everyone and good luck ;).
tiffi_gaming17 Dec 2013, 22:55
Those days are loooooooooong, but in the end watching your sprout grow is worth all the trouble in the world :D Had a blast playing the game even if it was pretty hard
Mooseflyauthor18 Dec 2013, 16:40
@MrTedders: I agree on the day length, but trust me, you don't want to see the bars! We had them enabled while debugging and it was way harder than with these icons :D.
JaymeeMak
JaymeeMak20 Dec 2013, 01:13
This is not a bad idea, but the implementation fluctuates between really sensitive when you make a mistake, and quite tedious doing well.
nyytroh20 Dec 2013, 01:36
LOL Bastion Soundtrack hummed. I like the concept and the art. (Also link of my game now works ;) )
recursor
recursor20 Dec 2013, 13:41
This is really hard and frustrating. So far I've only managed to live for a few seconds. Toning down the difficulty somewhat would make it more accessible and fun. Very cool that we both had the same take on the theme! Looks like you guys got in a lot more stuff than I had time for in my game. I'm bookmarking this one so I can mess with it some more later.
skysthelimit20 Dec 2013, 14:55
Its a bit too difficult even on easy. the health goes down almost instantly from having too much or too little of something.
Sanguine20 Dec 2013, 15:21
Really funny graphics and mood, it really got me into the flow.
wezrule22 Dec 2013, 14:48
Nice concept, too hard and repetitive!
atombrot
atombrot22 Dec 2013, 14:51
Hahaha... The game is very funny. I liked the art style, but also the background story. If it only weren't that hard XD
tobbez
tobbez22 Dec 2013, 15:01
The game is too slow. Not enough happen in a day o warrant the length of one. Controlling the different things is unneccessary complicated and make the game feel clunky with little benefit.
kibertoad
kibertoad22 Dec 2013, 21:28
this thing is the most brutal growing simulator ever. it kicks my ass over end over again on easy.
Xanjos22 Dec 2013, 22:55
Game was pretty difficult but the overall concept was pretty interesting. Also I was quite amused with the invisible bugs joke :D
chardish
chardish23 Dec 2013, 22:24
I died while trying to figure out the controls, multiple times. Quite a bit too hard.
psc199723 Dec 2013, 23:26
Very interesting idea! ;)
haha! Great Sounds and Music! Really I liked it! ;-)
Hyde Wyvern
Hyde Wyvern24 Dec 2013, 06:14
The concept behind the game is really innovative, the whole idea is really good but even with the easiest seed the game is a way to difficult and long.
ViliX24 Dec 2013, 11:23
Great story :)
Jod2 Jan 2014, 23:28
Whoa, very difficult! Hilarious story, loved the writing. Didn't get past the easy seed. :(
mmickyman3 Jan 2014, 02:03
You're my 100th entry rated !

A lot of things going on in the same time in your game, very fast (even with the easy seed) so hard to play it. Maybe adding keyboard shortcuts ?
Several6 Jan 2014, 02:43
Arr. It would be nice if the "easy" seed lived up to its name. Perhaps a more apt moniker may be: the "blind apocalyptic rage-inducing" seed. You have sown this in my brain, you evil strangers.

Tomorrow: you shall wake to naught but dusty, sun-scorched earth, tuneless humming, and two to three rulers that slap your knuckles and nose if you ever stop dancing.

A fitting end.
plancien
plancien6 Jan 2014, 14:40
It's way too hard, but great concept, great graphics and great audio.
Like others, I agree : a day it too long
Brainless Games
Brainless Games6 Jan 2014, 15:37
I liked the concept and art work of the game but even on the easy seed it was hard as there was a lot of stuff to do at once sometimes.
Cake&Code6 Jan 2014, 18:53
I found it a bit difficult too. I felt a bit overwhelmed, and thought the learning curve to ease into the game could be a bit more gentle. Nice graphics, it's got a nice whimsical aspect to it. :)
Mooseflyauthor7 Jan 2014, 02:08
@Several: We offer our humble apologies for the pain and suffering we have inflicted upon you. Too bad that apology awaits at the end of the game, mwahaha! Seriously though, that comment made our day.

Thanks to everyone for playing, rating (low I bet, boohoo) and commenting! I hope we will keep on improving so that our next game is a little easier to grasp, play and rate.

See you next time!

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