YOGO PATH

Overall★★★★★★★★★★3.83
Fun★★★★★★★★★★3.65
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★2.61
Graphics★★★★★★★★★★3.69
Audio★★★★★★★★★★3.76
Humor★★★★★★★★★★2.96
Mood★★★★★★★★★★3.50
Coolness★★★★★★★★★★100%
"You only get one Path" is a game with Procedural level generation.

You take control of 2 little aliens at the same time, together they will try to get to ...nowhere.

Web version better on Google Chrome

"All paths are the same: they lead nowhere. However, a path without a heart is never enjoyable"

Carlos Castaneda

Comments166

BradleySmith
BradleySmith16 Dec 2013, 01:30
Really awesome gameplay mechanic, I love the clean cut art style and I'm very much a fan of the typography in this game. Good work, I'll be sure to rate highly once we can! :)
Ako16 Dec 2013, 04:58
Very impressive an polished work! I cant believe you did all this in 48 hours!!! Great music and sounds. Love the interaction between the two critters. The random generated paths were cool, but I think I had one or two levels (with mines) that were impossible to complete. You should totally keep working on this. I would prefer hand crafted levels though. I'm a C2 user too (total newbie). See ya on the Scirra forums.
sheigeno
sheigeno16 Dec 2013, 08:35
..i like it :), i love the way you generate random path
TobiasNL16 Dec 2013, 10:39
Very clever gameplay mechanic, love it!
The art style is quite nice as well.
Split82
Split8216 Dec 2013, 10:40
Good job. I got few graphical glitches in explosions, but in overall this is a really solid entry.
feizenbara
feizenbara16 Dec 2013, 10:53
Very nice entry. Audio, graphics and design fit nicely.
The only complain is that it's not that close to the theme.
crockid516 Dec 2013, 10:53
I liked the game, but I feel "you only get one path" is a little to generic for the theme.
alcorrius
alcorrius16 Dec 2013, 11:08
And the winner is... This is the best I've played today! Music awesome. Gameplay, graphics, style are very good! And it is fun. I like it!
Ysty
Ysty16 Dec 2013, 11:09
That's awesome. I love the look and the music, and the mega jump mechanic is really well implemented.
sensenmann66616 Dec 2013, 11:11
Very nice game, loved it! especially the double jump (glitch?)
lincore
lincore16 Dec 2013, 11:20
Slick design, great audio. I enjoyed the game, has a solid core mechanic and the aliens just make me smile. The occasional double jumps where awesome (bug?).
cesiscoauthor16 Dec 2013, 11:31
Thank you guys for your kind comments!

@Ako the good thing in random levels is that you have time to focus in other things, instead of level design, but is a great idea to remake this with hand crafted levels!tks
cesiscoauthor16 Dec 2013, 11:37
@sensenmann666 @lincore, the Aliens do a mega jump when colliding to each other, and occasionallt they collide in mid air... maybe is that.
meek
meek16 Dec 2013, 11:53
Best one I've played so far! Amazing mechanics, nice graphics (nice 'n smooth), great music! Well done.
ossah16 Dec 2013, 12:01
Really cool mechanic with the two aliens. Really fun with the addition of puzzle elements trying to get both aliens over the traps.

Cool aliens deaths and loved the art style.
Cool theme tune and sfx too!
Sebastian
Sebastian16 Dec 2013, 12:58
Very beautiful game, and I liked the music too.
feiss16 Dec 2013, 15:41
One of the best so far! :)
And if you made the music from scratch, you are very good, doctor.
stenol
stenol16 Dec 2013, 16:29
Awesome gameplay mechanic. I had lot of fun playing this game.
cesiscoauthor16 Dec 2013, 17:06
Thanks again guys, for the comments!

@feiss The music sounds complicated, but actually this was recorded in one take(live recording),this is not sequenced, the trick is in putting several layers of differrent intruments, playing the same thing.
Linus Lindberg16 Dec 2013, 21:16
Those graphics are fantastic.. and love the generated environment.. and the concept as a whole.. just a great game overall.. love.
CaptainNakou
CaptainNakou16 Dec 2013, 21:19
5/5. Everywhere. Nothing else to say.
vallde16 Dec 2013, 21:19
Great game, the mechanic is pretty original and works, the only thing that ended up boring me was that every time I died had to wait like 3+ seconds, would have preferred something like super meatboy where you are immediately alive once you die.
But overall it feels nice.
adnzzzzZ16 Dec 2013, 21:21
Came for the game, stayed for the song. The game was really nice too, though! Getting random generation working in two days can be pretty hard, but you pulled it off quite nicely. Really good job!
WojWorks16 Dec 2013, 21:23
Really good, fun entry, and it's inventive enough to keep me interested.
Pixelulsar
Pixelulsar16 Dec 2013, 21:26
Its very cool to play with two characters at once and try to get around obstacles. Random generation also makes it more interesting.
arrogant.gamer
arrogant.gamer16 Dec 2013, 21:34
Veeeeery nice. Love the music and sound-effects. In particular, the elastic snapping noise of the mega-jump is cool. The idea is quite unique, and I especially like how evocative it is: one of the characters is slower, but it is left up to my imagination to fill in that blank.

It. Gets. Hard!
JohnnySix
JohnnySix16 Dec 2013, 22:08
Interesting concept, kinda tough once the spikes get involved. Liked the silhouette style levels. Your capx is not linking at the moment btw.
cesiscoauthor16 Dec 2013, 22:18
Thanks guys again and again for the comments!
AnnaGavaldaKedavra17 Dec 2013, 01:43
Good ideas and very cool game. I liked the jump and double jump. Generating levels is a good idea here cause there isn't much to gain by crafting them. Also it's not really possible without losing some of the fun.
LatFoued
LatFoued17 Dec 2013, 10:06
Cool concept and nice graphics and gameplay. Good job
kyyrma17 Dec 2013, 11:07
The music, graphics and gameplay are all fantastic and the whole package feels really polished. If you were to work on this and add more gameplay variety this could become something really sweet. One of the best entries I've rated so far.
David Colson17 Dec 2013, 11:37
Great art style and a unique and fun mechanic
rnlf
rnlf17 Dec 2013, 12:57
This is fun. I could just test it on Firefox, though, so maybe the few problems I had were caused by it (you warned about it and I ignored it).

It gets quite difficult very quickly (even stage 2 was a mess for me). One of the best entries in the Compo.
MaTX
MaTX17 Dec 2013, 13:01
Cute graphics. Controls could get some more polish, but in general it's fun.

I am not sure how much the theme is actually fitting tho.
SecondDimension
SecondDimension17 Dec 2013, 13:05
Nice work, the mega jump when the creature collide was cool!
ShellfishGames17 Dec 2013, 13:08
Great game. High ratings from me on everything except humor and theme. Definitely one of the best games I've played for this Ludum Dare and a great example of what can be achieved in such a short time frame. :)
phi617 Dec 2013, 14:55
Procedurally generated platform with an interesting mechanic? I'm there. Art style is great too! Fantastic work!
kutullu17 Dec 2013, 17:03
Looks and feels very polished, great entry! :)

Cheers, Marcus
JaJ
JaJ17 Dec 2013, 17:07
I don't feel a strong connection with the theme, as lots (too many) games have only one path, but everything else is amazing. Great work!Great music and sound too.
joekinglake
joekinglake17 Dec 2013, 18:07
Very polished! I really like the idea and implementation. Good job!
edrache
edrache17 Dec 2013, 18:50
I like everything in your game: graphics, great music and I love mechanics. So simple and so fun to play! Congratulations!
Kayelgee17 Dec 2013, 19:03
Very good game overall. The style reminds me of world of goo. Some generated levels seem undoable. Have you made sure that it is possible to finish every level?
Ariake8117 Dec 2013, 19:34
very polished, you should put it on app store!
SpellingPhailer
SpellingPhailer17 Dec 2013, 19:47
Nice game! Simple yet entertaining mechanics. Very polished indeed!
howieV (binarygirl)17 Dec 2013, 19:51
really good.. good mechanic ..smooth'n'slick.. love the art/music aswell :)
Fenixin17 Dec 2013, 19:55
Really nice. Some suggestions:

You have a clever mechanic here that could improve a lot with adittional gameplay mechanics, for example, rush levels, doomday levels. The game feels great when trying to play without stop running, that feel of flow is awesome. So, you can take advantage of it forcing the player to not stop running.

I think there's a bug where the megajump is repeated in mid air. Don't fix it, it is a feature, maybe you can make a power where pressing jump makes that double jump, and with that you can add vertical expploration, doble lane levels etc.

Another iproving could be that, when dying, don't generate again another layout, maybe you can put a menu with options replay level, or regenerate it. Regards.
rubna17 Dec 2013, 20:17
Fun little game! Gameplay was a tad boring when done a lot, but I really liked the mood and the music! Great job man :D
Coblynau17 Dec 2013, 20:51
Really innovative game style there; loved the artwork too.
cesiscoauthor17 Dec 2013, 21:07
@Kayelgee Thanks.I think you can beat most of the levels in a row, at least the first 10/15 levels, then it will go on and on...(i didnt play more than that).The game has a strategic element; by running back and/or using the walls and holes to make the reposition of the Aliens(distance between them).But i think there's a lot of room for improvments for sure.
cesiscoauthor17 Dec 2013, 21:12
@Fenixin thanks for the suggestions.During the compo my goal was only finishing the game, i'll ear all the feedback to make some improvements.Thanks!
AdventureIslands
AdventureIslands17 Dec 2013, 21:13
Cute game! I liked the audio and visuals a lot. I thought the control two characters and hit them together for mega jump was kinda clever.
Scifer17 Dec 2013, 21:37
Very pretty art style. Does remind me of world of goo. <3
jdpalmer17 Dec 2013, 21:40
Really nice gameplay.
Kimau
Kimau17 Dec 2013, 22:03
Really a stunning game with a nice difficulty curve and solid core mechanics. The music and mood were fabulous. Loved the little giggle.
Kyatric
Kyatric17 Dec 2013, 22:04
I made it to stage 4 (X6) before running out of patience.

On the making itself, it's very neat very polished !
Nice graphics, sweet music and nice audio.

It stroke me as strange though to have a die and retry where you don't get to memorize the path since it's being regenerated every time ^^
I guess that's part of the innovation of this game, but also something that can be pretty frustrating.

Keeping your two characters at a correct distance from one another is pretty strange as well, and contrasts quite a lot with the theme of this LD (you only get one path, yes, but you have to deal with two characters though ^^)

Overall a sweet game, and congratulations on making it to the compo !
That's my personal next challenge, to finally make it in 48 hours ^^
robhor
robhor17 Dec 2013, 23:20
Very good graphics and music! And nice work on the random level generation too. It actually got quite challenging. I liked it!
MrTedders
MrTedders17 Dec 2013, 23:59
Very well done. Feels very professional!
ENDESGA
ENDESGA18 Dec 2013, 00:09
Cool mechanic! I love it!
ryann18 Dec 2013, 00:13
The music and graphics are great and the randomly generated levels are excellent. The double characters game mechanic is pretty interesting but sometimes frustrating.
emmelineprufrock
emmelineprufrock18 Dec 2013, 00:23
Great work and a lot of polish for 48 hours. i'd love to see more of this. great work.
Alink
Alink18 Dec 2013, 00:46
Wow, very impressive. It's rare to have a new jump mechanic and this one is really fun. Also works well with the generated levels. I loved the look and all its nice little details like the spotlights in the background. Bravo/
_zulli18 Dec 2013, 01:14
Great graphics! Awesome idea for the gameplay of the twin aliens! Good music and style! Smooth mechanics! Great job! :D

If you have time, rate my game too! I would really appreciate it! :)
Managore
Managore18 Dec 2013, 02:20
Really nice take on the control-two-characters-at-once style of game by making one of them slower than the other!
Anshul Goyal
Anshul Goyal18 Dec 2013, 03:50
very nice, very polished and very fun :D. love the aesthetics of the game. simple and charming. great work! definitely a keeper.
MatrixBai
MatrixBai18 Dec 2013, 08:27
Love the graphic, audio and wait ... the game level is procedural generated? You're awesome!
yosh
yosh18 Dec 2013, 09:07
A game made with Construct 2? Great!
Really cool concept. It's indeed pretty amazing to see how much you could do in 48h, and that includes what most people don't have time to do: polishing!
My only reproach would be that sometimes, it's hard to do the jumps between the mines because the distance between the two guys is getting larger and larger (in an unexpected way)...

Also, is the double jump effect something you thought about when implementing the gameplay?

Good job!
cesiscoauthor18 Dec 2013, 12:30
Hi @Kyatric thanks! good to see you here,
My last LD48 try was frustrating..i tried to improve every single sprite, and i ended up with a very unfinished game in other areas, so i didn't submit it.
As a music producer i always said "the first take is always the best take", so i just did that way, i took the first sprite i draw, the first background, the first music and i never looked back.Just my tip to finish the 48 hours compo :)

This time i took a different approach, i
cesiscoauthor18 Dec 2013, 12:44
@yosh yes! C2 rules:)
You can control the distance between them by using the walls and holes in the path, but i think it's not easy to see that strategic element for a new player,Maybe i can emphasize that in the fist/tutorial level.
No i didn't thought about the double jump in the beginning, was only luck i guess.)
TaintedGear18 Dec 2013, 15:28
Really loved this! Loved the twin alien mechanic, loved the random generation of levels and most of all the music.
marccspro
marccspro18 Dec 2013, 15:31
Very cool idea ! The gameplay is smooth.
adamwfindlay18 Dec 2013, 15:35
Really cool mechanic! Nice clean art style.
van noctar18 Dec 2013, 15:57
Waou! I'm dazed!! The gameplay is amazing!! Funny game!
Diptoman
Diptoman18 Dec 2013, 16:03
One of the best games I've played so far! Loved the mechanic!
aviktorov
aviktorov18 Dec 2013, 16:56
Cute aliens! Cute music! Very enjoying and relaxing. Thank you. :)
Thecoolestnerdguys
Thecoolestnerdguys18 Dec 2013, 18:37
I loved the art style. Very simple and cute!
Also, I loved the music. Speaking of which, is there any way I can get that music?
The sfx are good, do what they're supposed to do and fit the mood.
The game itself is very addicting. There are a lot of platform games that use this kind of mechanic where you have two control two or more characters at the same time, but I have never seen such a clever use of this idea.
BrothersT
BrothersT18 Dec 2013, 18:39
Great little game, simple + fun. nice one!
Nazariglez18 Dec 2013, 19:04
Awesome game, i love it, music, graphics, all...
pl0xz0rz18 Dec 2013, 19:13
Most awesomest geme I've played today.
lennaert
lennaert18 Dec 2013, 19:46
Dreadfully attractive and super clean. A decent challenge without just feeling hard, too.
lasagnegames
lasagnegames18 Dec 2013, 19:53
I like the mood of your game, and the control I have over the two characters. Nice work in 48 hours!
madflame991
madflame99118 Dec 2013, 20:11
It's a nice twist to the advancing wall of doom mechanic and I dig the randomly generated levels. The graphics are good too.
Jhelle
Jhelle18 Dec 2013, 20:53
Fun and polished entry. Love the music. Great job :)
veiadoida18 Dec 2013, 21:22
really nice one! i enjoyed the music a lot! the art reminds me "world of goo".
sahoskins118 Dec 2013, 21:26
very nice entry indeed. Well done!
Nelien
Nelien18 Dec 2013, 21:41
Very good mechanic, graphics, audio, and tight controls. Not much bad I can say about it :) More variety between stages would be nice, I guess.
tripleVisionGames18 Dec 2013, 21:46
I love the look. Simple but effective. Also it's clever that they move at slightly different speeds, although it can make some of the jumps a little more difficult.
local minimum
local minimum18 Dec 2013, 22:00
Superb game, but that you already know by now I'm sure. Graphics, mechanics and controls. And that you manage to generate maps while still having them completable. Quite amazing.
MaxguN
MaxguN18 Dec 2013, 22:05
I like the graphics and the mechanics but somehow I got bored pretty quickly, so I stopped at level 2. Good job though :)
cesiscoauthor18 Dec 2013, 22:41
Thank you guys again for the comments!!!!
i made a new link to the "post-compo update", just to fix some animations and audio glitches, and a better learning curve when progressing through the stages.
TinyMoonStudios
TinyMoonStudios18 Dec 2013, 22:56
Nice art style and music but I felt that the game lacked a lot of purpose, no really pull for completing the levels.
Mechatodzilla
Mechatodzilla18 Dec 2013, 23:45
One of the highest ratings I've given out. Looks good, plays well, lots to be proud of here. Great entry!
GeorgeBroussard19 Dec 2013, 01:26
This is a fantastic platformer. The mechanic is brilliant and easy to use, but deep and interesting. Procedural levels are great for playing more than once. The music was perfect. One of the better entries I've seen. Very slick and polished.
hbocao
hbocao19 Dec 2013, 01:30
Great mechanics and awesome music, man. Loved this entry. Keep working. (I also took a look at your other games at your website. Great job there too!)
mcapraro
mcapraro19 Dec 2013, 01:38
really great idea here and fun to play. i like the way the characters worked together, or had to to make it over the jumps
zatyka
zatyka19 Dec 2013, 01:42
Very cool. Great art style, music, and interesting mechanic. Nice job on level generation too, I know that can be a pain in the butt to build. The "blast" jump was quite satisfying. My main complaints is the weak connection to the theme. Otherwise, I really enjoyed it. Nice job!
ChuiGum
ChuiGum19 Dec 2013, 02:06
Awesome mechanic! Very cool, great job
JimmyDelaney1919 Dec 2013, 02:34
Pretty fun, interesting gameplay mechanic. I like the music and funny death animations.
kcpunk666
kcpunk66619 Dec 2013, 03:43
yea I think this could be something. good job. keep working on it!
JaymeeMak
JaymeeMak19 Dec 2013, 06:37
This is a neat twist on the idea of puzzle-platforming, and the game looks and sounds pretty good! Good job!
funselektor19 Dec 2013, 08:10
Very strong on the little details. I enjoyed the death animation, didn't think it would be so gruesome.
havana24
havana2419 Dec 2013, 09:09
Nice entry!
I think you could also allow user to control the second character with WASD instead to control both of them with Arrow keys.
SImple yet addictive gameplay, and I loved the random generated levels.
glovecat
glovecat19 Dec 2013, 10:55
Really awesome game!! I love the big jump when they collide and the sfx. Great work :)
CatOnMars
CatOnMars19 Dec 2013, 10:56
Badland-like platformer, the gameplay is quite fun and innovative. Like this one!
Piat
Piat19 Dec 2013, 12:06
Great entry, very polished all round.
blackmagic19 Dec 2013, 12:42
Awesome game with many love bundled. I quite don't feel the fact that the level changes between two death was necessary.
sknoslo19 Dec 2013, 15:03
Have to control both characters, while they move at different speeds, was a really great idea, and made this game very challenging. The level generation could use some tweaks, as there were a couple times when it would have been impossible to beat it.
ACE19 Dec 2013, 16:56
love the concept and random level generation
Zhrack19 Dec 2013, 17:16
Very good game! One of the best of LD!
Flyinpig5
Flyinpig519 Dec 2013, 17:21
A lovely little puzzle game c:
bitowl
bitowl19 Dec 2013, 22:17
so many things about this game are awesome. the graphics, the audio, the mechanic. Would love to have it a little simpler, so i could get further than 3
zebi24
zebi2419 Dec 2013, 23:36
Very fun, innovative gameplay. Graphics and sounds are also great. Well done!
jimmypaulin
jimmypaulin20 Dec 2013, 00:01
The music is great, the silhouette really effective, the characters cute. I'm not sure it works quite right on OSX as the explosions leave a large black rectangle. Controls work well though - how does your procedural alto work? Does it vary from stage number to stage number or is always the same? Are all paths complete able? How do you guarantee? Interesting!
Daniel X. Moore20 Dec 2013, 04:51
Pretty fun!

Sometimes it seemed like they duders wouldn't jump if they recently landed which lead it to feeling a little unresponsive.

The mechanic is very interesting and looks like it could be explored further. Perhaps some pre-made levels to explore specific situations would be interesting.
Pomb
Pomb20 Dec 2013, 05:02
Very neat gameplay. Congrads on getting so much done so quickly! I can totally see a control scheme here for touch devices too! Keep working the project.
Venks20 Dec 2013, 08:08
Great art, very nice gameplay, and I found it to be exceptionally well presented. Great stuff!
Arkrothe20 Dec 2013, 12:28
Some awesome gameplay here! Would love to see more :D
The only thing that was amiss was the use of the theme.
Ekilibr
Ekilibr20 Dec 2013, 12:42
Very well played. The generating system, and the gameplay is pleasant. Great job !
cesiscoauthor20 Dec 2013, 13:09
Thank you all for the wonderful comments!
cesiscoauthor20 Dec 2013, 13:15
@jimmypaulin thanks, the animations are now fixed in the post-compo update.

These are the steps for the procedural creation of the levels in my game(summary):

-Make the terrain with a simple "snake" path.
-The snake may go up, down and forward, but has more chances of going forward.
-Avoid that the snake goes too high or to low in the scree(to enable all the jumps).
-Use an Auto-tile function to tile the path with the correct tile of the tileset.
-Run a loop to create the mines.
-Create them in places according to the tile mumber of the path.
-If the tile mumber is 10(terrain with grass on top), you can place mines there.
-Do not create in the other tile numbers, because they are corners or they are too close to walls.
-Check if there is a minimum distance between the mines(if not, destroy them), to able that a player can land in that gap(this is improved in the Post-compo update).
-Create the "snail mines" the same way, but toggle their movement direction when overlaps a tile different than "tile 10".
-Create more enemies as progress you through the levels.
henrykun
henrykun20 Dec 2013, 14:17
This is one of the most polished and best I've seen so far. Graphics are good, sounds and soundtrack and very interesting mechanics. Well done.
jimmypaulin
jimmypaulin20 Dec 2013, 16:22
Thanks for the explanation, I like the looping mine delete part and also auto tiling- always a head scratcher but you nailed it and the results are so much better than just using a single square fully -filled tile as you often see. Could you recommend where you learned your auto tile algo or did u invent urself? Thanks!
occash20 Dec 2013, 18:12
It's the best compo game I ever seen! Thank you for such good mood!
Shaun Lebron20 Dec 2013, 19:12
Nice jump combo to get "nowhere" haha! I really like the art too. It's very Kyle Gabler.
cappelnord
cappelnord20 Dec 2013, 20:27
Cute and spot on graphics, great music and sound design. Procedural Level Design is also very ambitious. Lots of polish. One of the best games I played so far this LD :)
cesiscoauthor20 Dec 2013, 22:01
Thank you guys, it seems that Godaddy webservers are down, so the game doesn't work for now.
Erkberg
Erkberg21 Dec 2013, 00:02
Great music and art. The gameplay mechanic is also awesome. Really liked it!
zkenshin
zkenshin21 Dec 2013, 01:02
Quite a fun game, good job!
Xavier21 Dec 2013, 14:26
For now, one of the best LD game I've played!
Techblogogy
Techblogogy21 Dec 2013, 16:46
Music is excellent, game is amazing, death animation is very brutal
Und[0]ne Devs21 Dec 2013, 19:40
Great game, I like the art so much! Very nice job! :D
Reverend Speed21 Dec 2013, 21:47
Adorable, fast to learn, fast to load, sounds great, great feedback, fantastic replayability. Incredible work!
AMSmirnov
AMSmirnov22 Dec 2013, 18:14
Good, and very innovative, i think. I very like this idea. I want more levels.
Tanser23 Dec 2013, 18:11
Amazing, very well done! :) I like it
Avichal23 Dec 2013, 19:29
Got me addicted ! :) I love your mechanic of double jump and procedural level design with construct 2 ! I want to know how you managed that :) Awesome game :)
Monoquartz23 Dec 2013, 19:36
Pretty enjoyable game. I really like the mechanic of highjump ! Goos Overal !
lasergans23 Dec 2013, 22:06
I really like the game - simple mechanics but still is fun to play and feels polished!
Sean Noonan
Sean Noonan23 Dec 2013, 23:01
It's a shame you regenerate the stage upon death - I never had the chance to "try again".
Otherwise a well made entry :)
MystFire23 Dec 2013, 23:19
I really liked the game! It's only a little bit harsh when all the blood pops up the moment you die ^^
nzgiije
nzgiije24 Dec 2013, 08:20
Such a wonderful gameplay. Nice job :)
gre
gre24 Dec 2013, 12:19
Congrats for this awesome game! the best I've played so far! very enjoyable!
OneDee25 Dec 2013, 16:53
very clever idea. Pretty hard at first. Well done!
Denis Chakarov26 Dec 2013, 08:28
Very bright little game with fun concept!
skiesgamingtv28 Dec 2013, 17:05
This game is really enjoyable, nice mechanics and music.
You did well sir :) French review here : http://youtu.be/kiqfOmpvTdU
anvoz
anvoz29 Dec 2013, 03:41
Awesome game. Nice graphics and music. Like it a lot, cool gameplay idea!
ViliX29 Dec 2013, 19:28
I love the audio and easy-to-play style :) You might win this ld.
Grafter3 Jan 2014, 22:00
Cool Game! Well Done!
rincewind_cz3 Jan 2014, 23:12
Really nice entry. Enjoyed the really innovative (at least for me) gameplay, liked the music and had the great fun! Good job on this.
unusualcadence5 Jan 2014, 11:50
Enjoyed playing this a lot, the music creates a unique atmosphere for this!
DangerPenguin
DangerPenguin6 Jan 2014, 16:23
Nick random terrain generation! Cute idea.
taocayo6 Jan 2014, 21:30
Wow, what a great game! The replayability is very good, the graphics are fantastic, the music, too. The randomized paths were also a lot of fun. Enjoyed it very much!
cesiscoauthor6 Jan 2014, 21:57
Thank you all for the comments!It was a great experience , i played more than 200 games and it was like a mini game design course.
rxi6 Jan 2014, 23:12
Really nice look, a clever and innovative concept and fun experience. The sound is excellent and the music incredibly fitting. I also adored the absolutely devastating way the little fellows would die, so horrific.

Other games by @cesisco2

Found a bug?
Tell us on Discord