Having a single projectile that returns is a cool idea. I enjoyed the game, although if I stay at the bottom of the screen I seem to be invulnerable, at least until the enemies start spawning there!
This is really difficult. I like the Arkanoid-like bullet bouncing behavior and the way the bullet sort of tracks your ship's position. The enemies creep down to the bottom of the screen faster than you can eliminate them, I think. The pressure's on.
You might add a "download" link tohere that connects to GitHub's repo zipfile (https://github.com/madelfino/LD28/archive/master.zip) for convenience. It'd be awesome if you could find a good way to package it up and bundle Python, especially for Windows users who probably don't have it installed already.
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You might add a "download" link tohere that connects to GitHub's repo zipfile (https://github.com/madelfino/LD28/archive/master.zip) for convenience. It'd be awesome if you could find a good way to package it up and bundle Python, especially for Windows users who probably don't have it installed already.