[You only get one enemy] (Version 0.000001)

[You only get one enemy] (Version 0.000001)

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.07
coolness: 0.35
fun: 1.87
graphics: 1.94
innovation: 2.24
overall: 1.71
theme: 2.29
*FOR THE LOVE OF GOD TURN THE VOLUME DOWN

Ok...So this was my first Ludum Dare (definitely not my last, I had a lot of fun). Now, before someone plays this terrible abomination, I must explain some things haha...

This game was going to be "You only get one enemy" the catch was that each time you played the game he had a different weakness and you had to run around this test facility to see what hurt him. I made a lot of mistakes, mainly due to making too ambitious of a project, getting heavily distracted, and learning tools the day of.

You know what, though? I turned something in...

What worked?

>Random Weaknesses are chosen at each start (I only enabled rubber)

>AI Pathfinding

>Audio Syncing

>Buttons that work on multiple events

What didn't work?

>He would glitch out when walking.

>No model.

>One level (The test level)

>Didn't include half the things I wanted included.
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