Ludum Dare #28compo
You Only Get One Hero
Making game for this theme is diffuclt for me, and I can only make %10 of the game that I want to make. Anyway, its my first successful ludum dare afterall.
Edit: I made some improvments to the game, but don't expect a miracle. It's still same game with bugs and boring gameplay. At least, much playable now. And oh, yes I added source code for the intrested people. You might need to set path to the libraries that I use in "lib" folder. A little note: I used my main language (Turkish) for the values, classes's names and functions ect. It could difficult to understand code for people that uses different languge. Sorry for input mistakes and bad english.
Edit: I made some improvments to the game, but don't expect a miracle. It's still same game with bugs and boring gameplay. At least, much playable now. And oh, yes I added source code for the intrested people. You might need to set path to the libraries that I use in "lib" folder. A little note: I used my main language (Turkish) for the values, classes's names and functions ect. It could difficult to understand code for people that uses different languge. Sorry for input mistakes and bad english.
Genres: adventure
Comments15
okmmjyygv16 Dec 2013, 15:11
I think it's nice and funny. Love the graphics and idea.
eralpkaraduman17 Dec 2013, 10:44
I like that you have to choose 1 hero among 1 hero(s?), theme 5/5 humor 5/5 :)
somepx19 Dec 2013, 12:26
Congratulations, it's a very very nice start! :D
Azzar19 Dec 2013, 12:41
Nice one! Especially for the first ludum dare.
It's simple, but still entertaining and really sucks in.
Keep up the good work!
It's simple, but still entertaining and really sucks in.
Keep up the good work!

madlee19 Dec 2013, 12:53
well done. I would like to have seen some variety in the enemies, but even as is its fun enough.
LukuluK19 Dec 2013, 12:55
That's a cool idea, and the execution is good, but I think that the choices should have more impact on the hero abilities. For example, when you add boots, you could feel that your hero is really faster. Perhaps with rarer new level ups. There could be more feedbacks too ! (a stronger weapon is bigger, or it's impact on ennemies bigger too ^^)
The project basis is good, and you keep being in the thematic, but it could go really much further !
The project basis is good, and you keep being in the thematic, but it could go really much further !
TBSHRichard19 Dec 2013, 15:31
This game has great potential to improve.
The gameplay in its current state is not too interesting, just running around the room while clicking furiously. Different enemies with a variety of attacks and movement patterns can fix this. Also having multiple attacks for each hero could help as well.
It was frustrating whenever the enemies spawned right next to the hero; there was not enough time to react before taking damage. Since the hole appears in a single position, you could use that position and have the enemies spawn at least a certain distance away.
You may have had some of these things already planned, but I'd thought I'l suggest them anyway. Great start on the game! Make sure to have fun, and congratulations on your first finish!
The gameplay in its current state is not too interesting, just running around the room while clicking furiously. Different enemies with a variety of attacks and movement patterns can fix this. Also having multiple attacks for each hero could help as well.
It was frustrating whenever the enemies spawned right next to the hero; there was not enough time to react before taking damage. Since the hole appears in a single position, you could use that position and have the enemies spawn at least a certain distance away.
You may have had some of these things already planned, but I'd thought I'l suggest them anyway. Great start on the game! Make sure to have fun, and congratulations on your first finish!

Nelien19 Dec 2013, 20:23
Very well done for your first successful entry! You've got the pixel graphics nailed down and the mechanics are simple but fun, now you just need to add more content :). (And sound, don't forget sound!)
Jacic19 Dec 2013, 20:27
I love the idea! Sound/music and an indication of how much life is left would make it absolutely amazing!

JaymeeMak19 Dec 2013, 20:28
Wasn't too sure what the boots were for, although later I presumed speed.
Also wasn't sure what the hole in the ground was for either.
The animations were nice.
Also wasn't sure what the hole in the ground was for either.
The animations were nice.
pele19 Dec 2013, 20:39
Simple and fun but a little too repetitive. You can't feel the effects of the upgrades very well. Maybe displaying the enemy's life would help you feel your improvement over time.
Lacutis21 Dec 2013, 08:35
Neat game, when i entered thee third level it spawned two enemies right on me and I instantly died.
The theme kind of seems secondary to this one since there is only one character, how is it different than any other game?
In other words the "choice" doesnt seem meaningful.
The theme kind of seems secondary to this one since there is only one character, how is it different than any other game?
In other words the "choice" doesnt seem meaningful.
Ghostteam01622 Dec 2013, 21:59
Nice and good game but I want to develop this game and finish all parts (music, story, particals maybe more enemy and item)
Xanjos1 Jan 2014, 22:19
Could do with some sound but this has a lot of potential. I liked the graphics and the gameplay is pretty solid.





It could be a base for a nice, bigger game. :)