PLEASE NOTE: You can resize the screen using 'ctrl-s' and quit using 'q'
Macario is a qualified pyrotechnic responsible for fireworks, but he is so hopeless he keeps losing his matchboxes. Luckily enough, he always manages to keep one single match. Help him get his job done and travel with him around the globe. Use arrows to walk, jump, and crouch. Press down to light the fireworks in each level before the flame goes off. Mind the mobs, falling, or running too fast, as that will make the fire get consumed faster!
BUGFIX: There is a new version that solves some 'Typo' or 'unbeatable' problems as the rules say . We have fixed: - The lives not resetting. - A really ugly hang that happened if you left the mouse over the game screen. - Music not looping. - The last level was simply impossible, fixed that.
NOTES: - You can quit the game using the key 'q' ONLY while playing... yeah, that's kind of a bug. - You can resize the screen using Ctrl-s. This isn't very well implemented and will make the comics and title screen look weird, but you will be able to see the whole screen while playing.
KNOWN BUGS: - Completing a level just before the match burn out will count as a lost game. - Resizing the screen will make the comics and the title screen look weird
This game is really great! The graphics are very nice and remind me of Mario Bros. Also the music is nice and arcady. Really cool areas to go to and nice difficulty curve. The only gripe I have is that he backgrounds can be a bit busy making it hard to see but other then that everything is great!
It's a great looking game, and fun too! Can't help to feel a bit nostalgic (good ol' mario games). I couldn't get passed level 1 though, not sure what you're supposed to do with those barrels. (EDIT: I'll have to try again, didn't know you could crouch to light those up)
Good thing. I like this low-quality graphics. But sometimes when I run the game I can't press any key, and the window is too big for my screen and I can see only part of this. Screen could be resizable, because some peoples can't play (I had this problem last LD with my game) ;) Anyway, congrats for finish and good job!
You nailed the single screen arcade charm perfectly, in every sense. Even those typical lo-fi photo backdrops. Controls are dead on, and a great level of challenge. Nice effort getting in all those national cliches too. Ingenious life/energy bar.
The screen is resizable, but it wasn't really working at the end of the jam, so we didn't mention it. Didn't think of people with small screen resolution!
You can resize the screen using 'Ctrl-s'. Resizing will make the title screen and comic screens look weird but will look perfect while playing. I have added a comment about this in the game description.
T
TomboFry17 Dec 2013, 15:49
Concept is absolutely amazing, but your lives don't reset to 3 once you die the first time, and the items on the screen are quite hard to see in some cases (ie. in Australia the boomerangs were hard to see). The arcade style was brilliant though!
Don't really like the jumping, it feels a little bit off. But the game is quite good nontheless, I like graphics and sound. The gameplay feels like something from the 80s... and I mean that in a good way. Thumbs up! :)
Developers here: yes, you know, it's Ludum Dare. We are working in a fix release for the bugs, right know yes, lives don't reset and you can hang up the title screen if you pass the mouse around the game screen.
The backgrounds were made in the last hours, so, yes, palettes are not optimized. Stay tuned for the post comp version, we will work to produce a great arcade experience that fix those problems, movement, colors, and gameplay in general. Regards.
Awesome game! There seems to be some bug with the lives (maybe just the number shown) if you restart after loosing. Nice graphics, nice sound, nice story, so: Great work!
@StMatn, you are right! We have just uploaded a bugfix doing some 'Typo' bugfixing as the rules say. We have fixed: - The lives not resetting - A really ugly hang that happened if you left the mouse over the game screen. - Music not looping. - The last level was simply impossible, fixed that.
I like poor Macario! But the jump is a bit funky for my taste. Also, I'm a greedy bastard and try to get all coins, which is extremely difficult even on the first level! Graphics are cooll and sounds not bad.
Pretty high difficulty from the start, I think the high gravity pull on that jump made it a bit hard for me, I though it controlled really well otherwise.
On some objects, like the birds, it's really hard to tell that you're losing time when touching them.
Great work, remind me the arcade game "Pang" where you also visit famous places. This kind of themes where pretty famous back in the 90's arcade. I love the way you took time to change every monster skin on each level. You should have put an outline on those boomerangs : brown sprites on red bg is almost invisible.
I went to the ??? but can't pass it. I only had one life left :)
I'm a little concerned on the flying enemies. If they fly to random spots, I might get unlucky and have them keep guarding the fireworks until I ran out of time. I'm not sure if the enemies move randomly or not. Nice retro arcade game overall! It just need some further polishing and tweaking.
Great game! The graphics and music were really good. But the background of Paris stage was quite annoying.
I really want to discover all levels to see new places and monsters but the game was quite hard for me. Perhaps you should make it easier so more people will have chance to reach the last level.
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I couldn't get passed level 1 though, not sure what you're supposed to do with those barrels. (EDIT: I'll have to try again, didn't know you could crouch to light those up)
The screen is resizable, but it wasn't really working at the end of the jam, so we didn't mention it. Didn't think of people with small screen resolution!
You can resize the screen using 'Ctrl-s'. Resizing will make the title screen and comic screens look weird but will look perfect while playing. I have added a comment about this in the game description.
The arcade style was brilliant though!
Cheers, Marcus
The backgrounds were made in the last hours, so, yes, palettes are not optimized. Stay tuned for the post comp version, we will work to produce a great arcade experience that fix those problems, movement, colors, and gameplay in general. Regards.
Again, can't put it into words, but it just feels right, kind of like a DOS shareware game or something
There seems to be some bug with the lives (maybe just the number shown) if you restart after loosing.
Nice graphics, nice sound, nice story, so:
Great work!
@StMatn, you are right! We have just uploaded a bugfix doing some 'Typo' bugfixing as the rules say. We have fixed:
- The lives not resetting
- A really ugly hang that happened if you left the mouse over the game screen.
- Music not looping.
- The last level was simply impossible, fixed that.
On some objects, like the birds, it's really hard to tell that you're losing time when touching them.
Good graphics and fun music.
I went to the ??? but can't pass it. I only had one life left :)
I really want to discover all levels to see new places and monsters but the game was quite hard for me. Perhaps you should make it easier so more people will have chance to reach the last level.
I got to stage 4 - Sydney, 50270 points.