It's more of a playground than a typical game (unfortunately, because I didn't have enough time to finish it). It was meant to be a game of getting one prize for one of many boxes (hence the title), but now you might try to get to the box on the upper part of the map. Created in HTML5 + JavaScript (horribly unoptimized: consider yourself warned!) with CraftyJS and Box2D, player sprite created in Gimp.
@ParaPup Yeah, I'm aware that many things might not work; it's basic Box2D without any (even simplest) additions, just static and dynamic bodies. Still, thank you very much for taking a look and leaving a comment :) Of course in my spare time I will try to fix it.
@Zolmeister Thanks! Unfortunately my C++ & SFML setup on Linux broke on the first day (GLX problems), so I had to switch to html5+js with only a very basic knowledge of js. Maybe during the next compo I will be able to create something a lot better.
The collisions were a bit weird, you'd start floating if you hit the side of a block and had to move off it to try and jump again. It was a bit difficulty to actually move around and the players odd shape didn't help. But atleast you got something done in the time you had, so good job for that and better look next time. This was better than just giving up.
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@Zolmeister Thanks! Unfortunately my C++ & SFML setup on Linux broke on the first day (GLX problems), so I had to switch to html5+js with only a very basic knowledge of js. Maybe during the next compo I will be able to create something a lot better.
But... You say that you didn't have enough time... maybe next time ! ;)