
You Will Die Alone At Sea
Comments21

Kaslai17 Dec 2013, 05:01
I found it interesting, but is there any win condition?

mcc17 Dec 2013, 05:04
It ends the same way every time.

mcc17 Dec 2013, 05:08
[ Also, thanks :) ]
j_stirk17 Dec 2013, 05:11
The single most intense moment I've ever experienced. Amazing.

stvr17 Dec 2013, 06:12
I left the sea and ended up somewhere... beyond the sea. Good, or bad?

mcc17 Dec 2013, 07:23
LUDUM DARE HAET UNICODE

mcc17 Dec 2013, 07:23
Stvr, I went back and forth on whether to mention this, but I have to admit… this game is not supposed to have any controls!—other than the ability to look around by having the mouse. The movement controls are debug code that was supposed to have been compiled out in the release build and somehow wasn't. So um, if you want the experience I had originally planned, use only the mouse. But I don't think "what I originally planned" is all that important, and the movement controls are *there*, so you might as well use them and it's just a different kind of experience will happen, and some interesting things including the thing you saw might occur. Let's call this, um, "emergent"…?
evilseanbot17 Dec 2013, 16:48
I thought the theme was interesting because one of the bugs left in my game was the ease to die at sea alone.
I liked the red wireframe look a lot. It kind of made me think of some alternate world where there was a diverse set of life expierience sims on the virtual boy
I liked the red wireframe look a lot. It kind of made me think of some alternate world where there was a diverse set of life expierience sims on the virtual boy

NiklasRiewald17 Dec 2013, 17:20
I really like the idea of a drowning simulator:D But the debug keys made me think that the game is broken..

stvr17 Dec 2013, 21:24
mcc, don't worry about it! I tried it again without moving, and it was a very unique experience. The visuals and the sound are top-notch. Loved it. Also, a bit freaked out.

eli17 Dec 2013, 21:48
The moment is chilling and resonates for a few good minutes after it's gone. Great style and delivery.

bradleypollard17 Dec 2013, 23:02
Didn't realise I shouldn't move, but the outcome is in a roundabout way the same regardless.
Interesting, and I like the visual style.
Interesting, and I like the visual style.

archaeometrician18 Dec 2013, 06:21
Wow this is intense !

y2bd18 Dec 2013, 07:14
I honestly have to say, even though I saw it coming I totally did not see it coming. Good work.

mcc19 Dec 2013, 11:20
FYI, I just (a couple days after end of LD) added a Linux version. It is the same as the others, all I did was recompile. It has been tested on a few different Ubuntus seemingly without problems. It may require you to install SDL, PortAudio, and FreeType in your package manager before running.
sfdnetwork21 Dec 2013, 00:24
So uhh, can I play the game now.

psychomonster22 Dec 2013, 03:39
Nice vector sea. Sound is noise pure... Idea is nice..

peacegiverman25 Dec 2013, 05:33
Oh, yes, it's much more intense without controls. Quite an experience.

Gazok27 Dec 2013, 19:15
Very jarring ending. Nicely done!

Jezzamon6 Jan 2014, 23:14
Interesting.... although not really gamey enough for me...
it is LUDUM dare after all
it is LUDUM dare after all





- If you experience framerate problems, please see Readme.txt.
- The Windows zip was updated after the deadline. The game was not changed, however, a file which was present in the Mac version was originally accidentally omitted in the Windows version. This prevented the game from launching.