
AHH LAVA!
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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You're in a sub trapped at the bottom of a cavern, SUDDENLY LAVA!
Can you make it out before its too late? Oh look, shiny!
You can blow your way through the rocks with bombs, and you can spam them for bigger explosions!
I tried to balance the amount you can die with a quick respawn time, and I tried to make it always possible to get through with enough bomb spam. The layered challenge is trying to get as many baubles as possible on the way up.
I'm really proud of what I've got here, it evolved like 3 times due to me realizing I just couldn't do certain things in two days. :D
Instructions are in game, just hit the question mark button.
Web version is WASD only, arrow keys had a strange bug. Also, colors are off so you can't see when lava is coming. Windows executable works much better. ;)
Made in Game Maker Studio, with audio from FL Studio and Audacity. Graphics done in Photoshop with some Illustrator used for UI planning. :)
Check out my other game, it's on the App Store and Google Play store. Find it here: http://www.gamechildstudios.com
EDIT: People have mentioned some buggy movement at the surface, It seems to be in the HTML5 version only, and I'm not sure what it is yet. Try and play on windows if you can sorry! :(
Already working on a post LD version for mobile devices and web portals!
Can you make it out before its too late? Oh look, shiny!
You can blow your way through the rocks with bombs, and you can spam them for bigger explosions!
I tried to balance the amount you can die with a quick respawn time, and I tried to make it always possible to get through with enough bomb spam. The layered challenge is trying to get as many baubles as possible on the way up.
I'm really proud of what I've got here, it evolved like 3 times due to me realizing I just couldn't do certain things in two days. :D
Instructions are in game, just hit the question mark button.
Web version is WASD only, arrow keys had a strange bug. Also, colors are off so you can't see when lava is coming. Windows executable works much better. ;)
Made in Game Maker Studio, with audio from FL Studio and Audacity. Graphics done in Photoshop with some Illustrator used for UI planning. :)
Check out my other game, it's on the App Store and Google Play store. Find it here: http://www.gamechildstudios.com
EDIT: People have mentioned some buggy movement at the surface, It seems to be in the HTML5 version only, and I'm not sure what it is yet. Try and play on windows if you can sorry! :(
Already working on a post LD version for mobile devices and web portals!