Air

Air

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Originally I wanted to make a game where you just explore some underwater ruins while trying not to drown, but I figured that'd be too boring considering I can't draw. So I added in the jet gun to make things a bit more interesting! I ran out of ideas for puzzles so I finetuned the player movement and animations instead! I'm really happy with how the movement mechanics turned out, even though there's still a few buggy things with them. My goal for this jam was to learn Unity 2D though, and I'd say making this game helped with that a lot! I might revisit this when I have more time to make the game more atmospheric.
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