Amy's Rescue

Amy's Rescue

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.76
coolness: 0.92
fun: 3.55
graphics: 3.93
humor: 2.90
innovation: 2.55
mood: 3.25
overall: 3.46
theme: 2.88
Plinkie and Amy, two aliens were separated when their nave blow up. You are Plinkie, she fell at the entrance of a Laboratory, and now I need to rescue her those humans that want to dissect her! I need to stop them, even if I need to kill all of them, but i need to be fast, 6 minutes.

Controls:

Arrows to move.

Z to shoot.

Space bar to jump.

Hurry up! Amy is gonna be dissected!

Timelapse soon!

There may be some bugs somehow.

This was hard, it was my first ludum dare and it was awesome but lot challenging for me. :3

Uploaded a web version (postcompo), with most of the bugs solved and some little features. Remember, POSTCOMPO xD.

Changelog:

-Web Version

-No more lag, new antilag script, cull mode, new sprite shader for opaque sprites.

-Humans no longer will follow you to the end.

-Humans can receive damage if you are close.

-Some sounds that were with low volume.

-Boss now spawn humans properly.

-No longer walljumps or stuck in the walls! (Maybe in some weird case).

-Less cpu & gpu usage.

-Some collision bugs fixed.

-Fade not appearing in title screen now appears.

-Plinkie now jumps properly if you have lag (but with the new performance it is going to be really hard).

-some humans are moved a bit.

-Humans now detect you when you shoot them.

-Humans are a bit more smart, they wont fall if they can hit you from there.

-FPS counter at the up-right corner.

If you are gonna judge, judge the windows version, it's the 48h version, but if you wanna play it polished, play the web version, both are the same but with bug fixes.
Found a bug?
Tell us on Discord