
Ants at War
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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"Ants at War" is a 2D real-time strategy game, with a flavor of tower defense game.
Two different species of ants are fighting to protect their respective queen.
Gameplay:
- Your are the black ants and are fighting against the red ones.
- Queens drop automatically some ants from time to time.
- Additional units and "towers" can be bought in the sidebar.
- Left-Click on a unit to see the life remaining.
- Right-Click to hide the popup menu.
Units/Turrets:
- Worker ant: not so effective, but costs only 50.
- Soldier ant: very aggressive against other units, cost 120.
- Spider web: slow down units, damage a little bit units, and is not very robust.
- Rocks: obstacle, can be destructed.
- Antlion: if yours, will only eat enemy units.
There are two turrets that have not been fully implemented yet and are not available in the game: a golden ground beetle, and a cicindela larva. They might appear in a post-jam version of the game! The same goes for other variants of ants (acid-throwing ants, and others...).
POST-JAM UPDATE (version 1.2.4):
- Several bug fixes (path-finding, ants sometimes freezing, enemy queens were not spawning soldier units, queens were not checking spawning area and consequently stacked units...).
- Path-finding weights has been changed on each map.
- Multiple enemy queens on the third map.
- Buttons "play"/"stop" added in the pause screen.
- Units production can be queued.
- Costs of turrets/units has been balanced a bit.
- When clicking on an unit, a description has been added to the tooltip.
- Several code changes to ensure that the game runs fine on Wine (Linux).
- Rocks and spider-webs have now four different visuals.
- Destruction of rocks is now visually progressive.
- Multiple buildings can now be created by a single click (as if you were painting with the building).
Credits:
Olivier and Sylvain Wenger (@bigsylvain)
Two different species of ants are fighting to protect their respective queen.
Gameplay:
- Your are the black ants and are fighting against the red ones.
- Queens drop automatically some ants from time to time.
- Additional units and "towers" can be bought in the sidebar.
- Left-Click on a unit to see the life remaining.
- Right-Click to hide the popup menu.
Units/Turrets:
- Worker ant: not so effective, but costs only 50.
- Soldier ant: very aggressive against other units, cost 120.
- Spider web: slow down units, damage a little bit units, and is not very robust.
- Rocks: obstacle, can be destructed.
- Antlion: if yours, will only eat enemy units.
There are two turrets that have not been fully implemented yet and are not available in the game: a golden ground beetle, and a cicindela larva. They might appear in a post-jam version of the game! The same goes for other variants of ants (acid-throwing ants, and others...).
POST-JAM UPDATE (version 1.2.4):
- Several bug fixes (path-finding, ants sometimes freezing, enemy queens were not spawning soldier units, queens were not checking spawning area and consequently stacked units...).
- Path-finding weights has been changed on each map.
- Multiple enemy queens on the third map.
- Buttons "play"/"stop" added in the pause screen.
- Units production can be queued.
- Costs of turrets/units has been balanced a bit.
- When clicking on an unit, a description has been added to the tooltip.
- Several code changes to ensure that the game runs fine on Wine (Linux).
- Rocks and spider-webs have now four different visuals.
- Destruction of rocks is now visually progressive.
- Multiple buildings can now be created by a single click (as if you were painting with the building).
Credits:
Olivier and Sylvain Wenger (@bigsylvain)