Beneath The Surface - The Path

by baknik
Overall★★★★★★★★★★2.70
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★3.34
Theme★★★★★★★★★★3.59
Graphics★★★★★★★★★★2.52
Audio★★★★★★★★★★1.95
Humor★★★★★★★★★★1.80
Mood★★★★★★★★★★2.29
Coolness★★★★★★★★★★47%
Here's my prototype for a divided-world puzzle game called The Path. The idea is for the player to indirectly manipulate the underground world in order to continue along the path.

This is the first time I've used the Unity engine to create anything, so there is limited content and may be major bugs.

I've only including a web build due to time constraints.

Thanks for playing!!

screenshot

Comments18

liamtwose
liamtwose28 Apr 2014, 09:13
This game, whilst short, shows a lot of potential for future builds. Great idea, keep working on it!
Skywilly
Skywilly28 Apr 2014, 16:57
Great concept !
Wakka28 Apr 2014, 19:13
cool idea
ryangatts30 Apr 2014, 00:37
I'd love to see this expanded into a few levels. Maybe have different types of switches the player interacts with.
allinlabs
allinlabs30 Apr 2014, 00:39
It fits to the theme. Too bad there isn't much levels. I liked the indirect control over the physics bellow
LemmingSurvivor30 Apr 2014, 02:39
Quite a decent first time. Visually, the environments are clean, and the important elements stand out. Your concept has some good potential. Good work!

Also, next time, go for a better title. Go wild! That's half the fun! (Alright, not really. But it's still important. First impressions and stuff.)
LemmingSurvivor30 Apr 2014, 02:42
Little addendum to my previous comment: thought the title was only "Beneath The Surface". My bad. (But it *is* a bit confusing!)
Vinyl Pixels30 Apr 2014, 17:55
Cool concept, simple controls, nice physics. Could be a neat mobile game :)
DaanVanYperen
DaanVanYperen30 Apr 2014, 18:38
Cut short, but I like the concept!
kirbytails71 May 2014, 04:16
An interesting concept. I'd be curious to see how you could take advantage of the indirect control for puzzles, or maybe have some timing-based challenges with more buttons to press above-ground.
ninjascript1 May 2014, 04:38
I love the idea and would definitely play an expanded version.
Photon1 May 2014, 05:01
Short and sweet. Yup.

But its still nice for what's there. A bit of a shame you didn't get to make some stronger, cooler puzzles with this, but still nifty.
fullmontis
fullmontis1 May 2014, 14:27
The concept is very interesting. Of course it needs some fleshing out, but I think it has some potential.
AutumnGuy4 May 2014, 04:26
Not bad! I can see where the execution is working, and you've built a good base for potential awesomeness in the future.

Keep up the hard work!
matthias_zarzecki6 May 2014, 21:19
Nice puzzle-ideas!
ptsilent12 May 2014, 07:32
fantastic
cptalbertwesker12 May 2014, 12:24
Nice concept, shame you didn't have time to make more levels! Brilliant for your first stab at Unity though.

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