Ludum Dare #29compo
Bloom
All downloads point to an executable jar file (not sure what java version is required, but so long as you're relatively up to date you should be fine). Wasn't able to get the HTML project working, but there is one available in the source (as well as an android project).
For the source, you should only need eclipse for the desktop project, you can then import each project into your workspace (projects are each directory labeled Growth [I changed the name part way through development]).
Had a lot of fun developing this! And pretty happy with how it turned out, particularly the art style, leave a comment if you have any questions or recommendations. :)
For the source, you should only need eclipse for the desktop project, you can then import each project into your workspace (projects are each directory labeled Growth [I changed the name part way through development]).
Had a lot of fun developing this! And pretty happy with how it turned out, particularly the art style, leave a comment if you have any questions or recommendations. :)
Comments6
Logun28 Apr 2014, 17:46
Very nice graphics. I get a lot of scratch noise, don't know if it is on purpose.
I was hoping nice flowers or fruits on my tree as final gift ^^
I was hoping nice flowers or fruits on my tree as final gift ^^
starpixie1 May 2014, 04:56
It doesn't feel like it's a affirmative, life giving, experiential game. It was frantic and stressful. The graphics are amazing.
I assume the audio is bugged and the static isn't intentional. The water level goes up too fast and the main action of the game isn't fun.
I assume the audio is bugged and the static isn't intentional. The water level goes up too fast and the main action of the game isn't fun.

Penguincat1 May 2014, 04:57
The art was really nice, though the gameplay itself got a little repetitive for me after a while. It'd be neat to see it expanded a bit, maybe with where you place the collected water affecting the tree's growth or water collection in some way.
Danvil1 May 2014, 15:54
I love the concept and the art. The controls are a bit annoying. I think clicking the spheres would have been better. Also there is a very annoying noise ever 3 seconds...

jsmars5 May 2014, 06:35
Great idea, but I think the gameplay should have had some kind of more mechanic.. Also the sound was quite annoying :)





Alternativelly, you could make it so that the player has to drag the sphere along the trunk in order to deliver the water, and decrease the speed with which the water over-flows. That way you have a clearer agency.
They way you did it makes it feel as though you are doing more work that it's worth.