I love it! Really nice graphics and a fitting soundtrack to the carnival theme. Resource management works perfectly with upgrades, though it's still very hard to survive more than two days :) Actually the last time I played, every booth got fired after the first day.
This is definitely one of the best LD games I have ever played. Thanks!
Wow, that was pretty nice game! Not only the mechanics were something that I haven't seen in LD often, but the use of the theme was also quite creative!
The only problem I had with the game is that the text for the updates was quite hard to read - I spent many precious seconds trying to understand what the upgrades were, and their cost.
Thanks for the game!
(PS: the game works on wine, but since you're using Unity, could you also add a linux binary? Thanks!)
P
pinkmonkeyhead29 Apr 2014, 04:11
@caranha I added Linux (i never compiled to linux before so i don't really know if its right) thanks for the comment!
Really nice presentation. The animations are great. The music is appropriate, it sets the mood really well. I definitely felt motivated to get the word out about my product and get customers to buy my stuff, it reminded me of when I worked retail during the summers in college.
None of the sellers made it past the second day, it made me wonder if that was possible or not?
I am the best salesman! Seriously, good job with this. I think the theme link was a bit of a stretch though... I'm not sure what happened on day 2, they said I was fired, and then I came back the next day? Oh well! Great game!
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pinkmonkeyhead29 Apr 2014, 06:14
@Sébastien Bernery I tried to compile to Linux x64, i dont know if it worked :)
Nice presentation here, slick graphics and music. I felt the gameplay was a bit repetitive, having to go back and forth between the tents. Other than that, its an interesting concept and pretty fun.
I loved it! The graphics were great, the shifty salesman eyes along with the smile got creepier the more I played haha.
C
Cake&Code3 May 2014, 03:33
SUCH a cute game! I really enjoyed playing it and sprinting around to make the sales cut. I love the art and the game play idea! It's a bit loosey-goosey on the theme, but I personally don't think that's a big deal. It's ultimately a fun game and I enjoyed the rush from it. :D
Although the connection to the theme feels tenuous (shouldn't it be a minimum sales line rather than surface?), the presentation is slick and the characters are adorable. The gameplay loop is well thought out, and maybe just needs a little tweaking (making the rounds shorter and easier, and the player a bit quicker).
Beautiful game! Interesting take on the theme although it feels a little "forced". The game is fun, I hated keep running around to fill up the stock. Maybe if the player was faster... Great job either way! The music really helps too. I must say that you made a really impressive work for 48h.
Nice take on the theme! It's a rough life as a carnival salesman, though - fired on day 2 :\ It was a bit hard to restock without losing a ton of respect each time; I think I saw an upgrade that would let you keep more resources at your booth each time, but never got enough respect to buy it. Still, pretty fun game, and the music and graphics fit the premise perfectly. :)
This was a lot of fun, and the graphics and sound were really top-notch. I had some minor text issues (text outside screen even with my monitor's resolution selected), but nothing that was more than a tiny distraction to an otherwise charming and fun game.
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pinkmonkeyhead8 May 2014, 23:38
@Garris Whats your screen resolution? Im checking for bugs in the text. Thank you!
Nice idea and great work for a limited time! I feel that the difficulty curve is much too steep, though. I easily finished day 1, day 2 was just fine and day 3 is next to impossible for me.
What I liked : - Atmosphere / Graphics / Fonts / Music / Sounds - entierly playable - Tips on "How to play" when announcing the days end/start
What in my opinion could be improved : - integration of the theme in the game, the idea is good but could be exploited better. - fun, it lacks a few fun stuff : it feels like a real job pain :p which could be converted into a good point with a better theme integration I think. - some collision bugs with the stand to be fixed - some visual inacuracy with texts (positions, readability) Very good job overall, I do appreciate the finish quality of your game. Thanks for the game !
Well, I didn't understand the theme at all at first. Beneath the line is a bit abstract. Graphics were cool, music was okay. Felt a bit repetitive after a while, it's just that I don't like the theme interpetation at all.
The game is pretty good, but I do have some notes.
I didn't understand that I had to go to the red tent until I checked the in-game help. I tried going to the blue tent, but no matter how much I pressed X or Z nothing happened. The walk speed was also pretty slow and you might want to add the ability to upgrade just that - buying sneakers? I don't know. Lastly, the soundtrack was oddly quiet - I'm not exactly sure why that was happening but it was.
I still played through a couple of times (in windowed and fullscreen). For 48 hours it's a fun game and I'd like to see you expand it.
Lastly thanks for telling me about your LD27 entry - it was pretty interesting when you compare it to my current entry. Very similar ideas! :D
Thanks for sharing and for playing my game and rating it. Best of luck with the last days of the voting!
Comments64
This is definitely one of the best LD games I have ever played. Thanks!
The only problem I had with the game is that the text for the updates was quite hard to read - I spent many precious seconds trying to understand what the upgrades were, and their cost.
Thanks for the game!
(PS: the game works on wine, but since you're using Unity, could you also add a linux binary? Thanks!)
I added Linux (i never compiled to linux before so i don't really know if its right)
thanks for the comment!
If you stand in the right spot in the resupply tent and spam space bar, it looks like your character is doing unseemly things.
None of the sellers made it past the second day, it made me wonder if that was possible or not?
i forgot to add the data folder. foolish mistake! i uploaded new .zip
I tried to compile to Linux x64, i dont know if it worked :)
I'm happy I was able to play to this very good game !
What does it have to do with beneath the surface? Is it the harsh working environment that exists beneath the surface of carnival fairs?
here's some feedback about your game.
What I liked :
- Atmosphere / Graphics / Fonts / Music / Sounds
- entierly playable
- Tips on "How to play" when announcing the days end/start
What in my opinion could be improved :
- integration of the theme in the game, the idea is good but could be exploited better.
- fun, it lacks a few fun stuff : it feels like a real job pain :p which could be converted into a good point with a better theme integration I think.
- some collision bugs with the stand to be fixed
- some visual inacuracy with texts (positions, readability)
Very good job overall, I do appreciate the finish quality of your game.
Thanks for the game !
This is fun.
It makes me miss Theme Park World!
which I love!
Keep it up!
Innovative, but a big stretch on the theme, still fun and well made.
I didn't understand that I had to go to the red tent until I checked the in-game help. I tried going to the blue tent, but no matter how much I pressed X or Z nothing happened. The walk speed was also pretty slow and you might want to add the ability to upgrade just that - buying sneakers? I don't know. Lastly, the soundtrack was oddly quiet - I'm not exactly sure why that was happening but it was.
I still played through a couple of times (in windowed and fullscreen). For 48 hours it's a fun game and I'd like to see you expand it.
Lastly thanks for telling me about your LD27 entry - it was pretty interesting when you compare it to my current entry. Very similar ideas! :D
Thanks for sharing and for playing my game and rating it. Best of luck with the last days of the voting!