Ludum Dare #29compo
Cave Dude
A cave puzzle game!
The cave dude is stuck (again). Get him out of there!
Code: Java+LWJGL
SFX: BFXR
Music: Toad + Peach (VST)
GFX: GIMP
Disclaimer: The start/end screens were made in reeeeally short time :D I also really wish that I'd managed to design some more challenging levels.
IN CASE OF CRASH: run from command line with "java -jar cavedude.jar" - this should give you an error message.
The cave dude is stuck (again). Get him out of there!
Code: Java+LWJGL
SFX: BFXR
Music: Toad + Peach (VST)
GFX: GIMP
Disclaimer: The start/end screens were made in reeeeally short time :D I also really wish that I'd managed to design some more challenging levels.
IN CASE OF CRASH: run from command line with "java -jar cavedude.jar" - this should give you an error message.



Comments22
It's short&sweet.
Given the 3 levels, asking for a restart button seems overkill...
I like it overall!
OpenGL versio: 3.2.0
RuntimeException: Shader compile log: WARNING '#version' : version number deprecated in OGL 3.0 forward compatible context driver.
@LandoSystems: I think I've fixed your issue (in post compo version)