Cave Explorer - Ben Powley UPDATED
My first Ludum Dare. Went with the simple approach and made a short 2D cave platformer.
Only 16 so not the most knowledge of Game Dev, pretty happy with it though.
All Assets and Music were made by me, but I wanted to enter the Jam as probably not that good for the full compo :P
EDIT - Went through and fixed all previous bugs and added a web version for ease of use :)
Only 16 so not the most knowledge of Game Dev, pretty happy with it though.
All Assets and Music were made by me, but I wanted to enter the Jam as probably not that good for the full compo :P
EDIT - Went through and fixed all previous bugs and added a web version for ease of use :)
Comments2

lyla30 Apr 2014, 23:13
Hey, it's my first Jam too! Okay so I got to level 3 and then gave up because sometimes my little guy just stops walking, which was fine until I met the first enemy (the green cube) and then it was pretty annoying. He also died randomly a few times on the way down and I wasn't sure why; perhaps a sound effect or animation or something would make that more clear? Speaking of sound and animation; good job. It looks and feels nice when you start up because the lighting, pixel art, music and mood all match.



And well done for making your won music. I like the graphics (I played on a low resolution, which I think works better).
If you have time, you might want to work on it some more: for me it was a bit buggy. I would get stuck on all kinds of places. I also didn't really get how the jump worked.
You still have 12 hours until the Jam deadline.
btw: the Jam has teams working with (some) premade graphics and music, so the overall level of that is even higher!