Ludum Dare #29compo
Cry Baby
FIXES:
- There was a platforming glitch that made it impossible to play, this should be fixed now.
- Win conditions couldn't be called at end. This has been fixed, you can now actually "win" the game.
STORY:
You're a young girl trying to get out of a cavern. You're scared of many things and easily cry. If you cry to much you will die of dehydration! Can you make it out alive?
RULES:
A & D to move.
Spacebar to jump
Shift to throw tears
RUSH NOTES:
- FYI Orange things in the cave are simply a lack of polish, they don't do anything and aren't anything.
-She's not supposed to cry when you're above ground, but I guess she is a bigger cry baby than I had originally anticipated =P
- No time to add sound, maybe I'll upload a non compo version with sound later down the road.
POST THOUGHTS
- I'd like to add an endgame that feels like you actually won.
- Let the player pick between a boy or girl.
- Expand more on the tear concept.
- There was a platforming glitch that made it impossible to play, this should be fixed now.
- Win conditions couldn't be called at end. This has been fixed, you can now actually "win" the game.
STORY:
You're a young girl trying to get out of a cavern. You're scared of many things and easily cry. If you cry to much you will die of dehydration! Can you make it out alive?
RULES:
A & D to move.
Spacebar to jump
Shift to throw tears
RUSH NOTES:
- FYI Orange things in the cave are simply a lack of polish, they don't do anything and aren't anything.
-She's not supposed to cry when you're above ground, but I guess she is a bigger cry baby than I had originally anticipated =P
- No time to add sound, maybe I'll upload a non compo version with sound later down the road.
POST THOUGHTS
- I'd like to add an endgame that feels like you actually won.
- Let the player pick between a boy or girl.
- Expand more on the tear concept.







Comments48
Oh, and either jump should be higher or more floaty or both, in my opinion -- I think it might feel a lot better then.
Great job!
funny concept..
I can see you gave a lot of attention to the art. The game is really cute
Interesting concept. But luggy as hell. I haven't patience buggy jumps and wall stucking.
Good idea with lightning, but platforms were somewhat tricky (and sticky) sometimes, making some sections randomly hard.
Well done!