Darkvision

by vexille
Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★2.81
Theme★★★★★★★★★★2.91
Graphics★★★★★★★★★★3.63
Audio★★★★★★★★★★3.63
Humor★★★★★★★★★★2.13
Mood★★★★★★★★★★4.00
Coolness★★★★★★★★★★53%
Darkvision is an atmospheric horror platformer, heavily inspired by classic cinematic platformers like Oddworld and Heart of Darkness. Interact with the Evil Altars to reveal passages and also dangers that lie in the evil parallel dimension!

Controls:
- Left and right arrow keys: Move the character
- Left shift: run
- Space: Jump
- Up: Interact with Altars (hold) and doors (press)

This was my first try at Ludum Dare and it has been one hell of a ride! As with most people, I didn't manage to put in half of what I had planned, but I'm still very happy with the results! Darkvisions has 8 levels in total, plus a special message at the end. Can you get to the ending? :)

Thanks for checking my game out, and I'd love to hear any feedback you might have!

Comments22

Korwegian29 Apr 2014, 01:38
Good game, I wasn't overly fond of having to wait for the altars to charge up though.
CDK29 Apr 2014, 08:36
maybe write on the weblink that it's unity ? :) as a partial Ubuntu user i can't use the unityweb thing.. :/
orangepascal
orangepascal29 Apr 2014, 08:44
Graphics are a bit too dark to my liking, but the rest is pretty nicely done :)
theengineers29 Apr 2014, 14:08
The time mechanics become very tedious
Lyje
Lyje29 Apr 2014, 17:43
Moody and looks good, but the platforming mechanics are a bit too clumsy to get very far.
Ludipe
Ludipe29 Apr 2014, 20:41
Nice entry for your first Ludum Dare. The game was interesting though a bit buggy.
Anoarith
Anoarith30 Apr 2014, 00:22
Nice atmosphere and music :) ! The altar idea is great. I find the game too easy though.
Dans17
Dans1730 Apr 2014, 04:08
Nice mood and the animations are really cool (despite being buggy at times).
TyrusPeace
TyrusPeace30 Apr 2014, 04:09
Great mix of music and setting/style. I've seen a lotta video game crypts in my day, but I was still into this.

The timing-based challenges were a bit repetitive, and more random feeling than challenging when in a rush.
zillix
zillix30 Apr 2014, 05:57
fantastically dark mood. I love it!
mortus
mortus30 Apr 2014, 07:30
Very nice climbing mechanics and great mood! I wish there were more levels.
kristof30 Apr 2014, 08:56
Nice idea with the altars. Very good atmosphere and sound. The jumping felt a bit strange.
rylgh30 Apr 2014, 20:04
very cool style
Martin_Monosys1 May 2014, 20:43
No I couldn't get to the ending, tried and failed... :( Still, I liked the style of the game, and the music was great!
elliottd
elliottd3 May 2014, 23:24
Very well done. Check that ledge grab! Nice music, good mood. wasd work to control the character, but w doesn't work to activate altars or use doors. that's a little strange.
Tifu
Tifu4 May 2014, 12:05
Cool atmosphere, I enjoyed the later challenging levels :)
Mnemusyne
Mnemusyne4 May 2014, 18:47
Nice dark vibe. Controls were floaty at times, but the grabbing ledges mechanic was well done. Level design could've been more interesting.
DraKlaW
DraKlaW14 May 2014, 06:44
it crash my browser (Chrome) the first time, 2nd time, i finish the game. a bit repeating gameplay, but very good mood !
IAmSpencer19 May 2014, 20:58
awesome job, liked the edge-hold effect when you don't make a jump, nice game!
wilbefast19 May 2014, 21:03
Somebody's played a lot of Abe's Oddysse I see :P Me too, so I made it through first try ^^ For some reason the 'W' button doesn't charge altars so you can't really use the WASD side of the keyboard which is a shame. The hanging/climbing is also somewhat buggy. Other than that I really love this game! The levels are interesting and have a decent difficult curve, and the universe makes me want a longer game where I can explore who this character is and what they're doing praying to altars and exploring caverns.

Great job!
vexille
vexilleauthor20 May 2014, 13:26
Thank you all for your comments and feedback! I've learned a lot from this experience. My studio has been working hard towards the release of our recent game, so I haven't found much time to work more on Darkvision.

BUT, progress since the end of the LD entry has already been made, and I do intend to release a version that's actually a complete game (even if a short one.) And all your comments are a big motivator towards that goal, so thanks for that everybody! I'll update the page here when I have any news.
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