Deep Dungeon

by pyro
Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★2.35
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★3.77
Audio★★★★★★★★★★2.42
Humor★★★★★★★★★★1.80
Mood★★★★★★★★★★2.64
Coolness★★★★★★★★★★45%
I wanted to make a game where you go deeper and deeper into the caves. I didn't manage to implement all the features I wanted, becasue I ran out of time. I planned to add some kind of leveling sytem, or shop where you could upgrade your character, and also wanted to make more enemy types. It turned out a little buggy. But I hope you will enjoy it.

Controls:
Arrows to move
X to attack

Comments11

mtrc1 May 2014, 00:45
Really hard! I got killed almost instantly. But lovely graphics :)
Maek1 May 2014, 11:26
Great game! But too hard.
MrJavaFrank1 May 2014, 11:30
Nice graphics, but really too hard. Furthermore when you resize the window e.g. to fullscreen, then the camera doesn't follow anymore. Apart from that it was good ;)
Robert
Robert1 May 2014, 11:31
Its fun but it has some minor bugs lol

1.If you scale the game and start it you start a nothing in the middle of the room

2.if you swing your sword(nice combat btw) to fast.The sword will apear on top of the hero

3.The game random closes

overall 26/40 points
GeorgeBroussard10 May 2014, 07:51
Clicked for that art, and liked it :) Nice effort for 48 hours but it is rather hard. I tried 4-5 times to get out of the first room and even pulling enemies 1 at a time I ran out of health. Good start though. Would encourage you to continue building and adding to it. Nice base here.
DonovanWu
DonovanWu10 May 2014, 21:01
Control's a bit hard, but I dodged all the monsters and made it to the end. LOL
pikkpoiss
pikkpoiss17 May 2014, 16:27
The sprite work was really good, nice work there. The combat mechanics became a little bit frustrating when fighting groups of enemies, I think because you could get hit multiple times at once and all of a sudden the character's life would drop a lot, so I had to pick off enemies one by one and that slowed things down a lot. Maybe adding a short period of invulnerability after you get hit would help? Eventually I ran through each level though, and dodging bats was pretty fun :)
Jools6417 May 2014, 17:27
This game has some nice graphics and pretty solid gameplay.

It did have one issue that made it less fun though: I found my self getting hit quite a lot due to slightly odd sword collisions and also occasionally enemies getting bounced forward into me by my own sword. That was a bit of a pain. After a while I decided just to run through the levels without fighting and it was actually a lot easier.

With that combat issued out, this would be a pretty fun game. Great work on what you managed to accomplish!
Dietrich Epp17 May 2014, 21:55
Nice! I just made a beeline for the level exits, and that was a lot faster. The graphics and feel are very nice.
Muciojad
Muciojad18 May 2014, 16:26
Quite nice, but hard a lot ;) I don't like that character is stopped when is attacking ;) Anyway, good graphics!
Maxom18 May 2014, 16:28
Liked the game and visuals. But you can easily speedrun through the game without fighting any creature.

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