
Deep Sea Salvage
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Deep Sea Salvage is a game about finding stuff at the bottom of the ocean. Explore the depths and defend yourself from pirates and hostile sea creatures.
I interpreted 'Beneath the Surface' as meaning under water. The game is inspired by the game "Sub Culture" (1997, Criterion) though not nearly as good. I originally wanted to copy the style of having missions and underwater cities, but had to limit the scope, hence salvage.
There isn't really much meat to the gameplay, but I like to think that the fun comes from exploring and trying to find things. I wont reveal whats hidden down there, though I guess you could look at the source code for spoilers if you want!
The game has no sound at all, unfortunately, as I was running short on time and wanted to focus on polishing the visuals.
I interpreted 'Beneath the Surface' as meaning under water. The game is inspired by the game "Sub Culture" (1997, Criterion) though not nearly as good. I originally wanted to copy the style of having missions and underwater cities, but had to limit the scope, hence salvage.
There isn't really much meat to the gameplay, but I like to think that the fun comes from exploring and trying to find things. I wont reveal whats hidden down there, though I guess you could look at the source code for spoilers if you want!
The game has no sound at all, unfortunately, as I was running short on time and wanted to focus on polishing the visuals.