Deeper

Deeper

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.51
fun: 2.12
graphics: 1.75
innovation: 2.56
mood: 2.96
overall: 2.24
theme: 2.85
This game is not finished. There are dead-ends and the story is hardly fleshed out.

The original intention behind this game was to explore death and look deeper into the player's surrounding reality through a metaphysical perspective. As the player died more they would gain the ability to interact with more and more of the environment. By going deeper into the makeup of objects the player would be able to compose reality to their liking, by opening passageways, creating light where there is none, and more.

Unfortunately, since I was not familiar with my development tools, I spent a lot of time researching them instead of actually making a game. Next Ludum Dare I intend to do more and take everything I have learned and everything I will learn in the coming months to make something even better.
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