Ludum Dare #29compo
Deeper
You can tear reality apart, diving from one surface to another. But to dive beneath next surface you must live long enough for your energy to recharge.
Contols: arrow keys.
Hey, guys! I added Windows version and replaced linux version and sources to appropriate ones.
Linux version should run even without needed libraries (they are in package). You can launch it with "./launch.sh".
To compile sources on linux you can now just do "./configure", "make" and launch executable with "./deeper". You still need libraries like libsdl2-2.0-0, libsdl2-image-2.0-0 and libsdl2-mixer-2.0-0.
Windows version should work just by launching "deeper.exe".
Contols: arrow keys.
Hey, guys! I added Windows version and replaced linux version and sources to appropriate ones.
Linux version should run even without needed libraries (they are in package). You can launch it with "./launch.sh".
To compile sources on linux you can now just do "./configure", "make" and launch executable with "./deeper". You still need libraries like libsdl2-2.0-0, libsdl2-image-2.0-0 and libsdl2-mixer-2.0-0.
Windows version should work just by launching "deeper.exe".


Comments18
I'll upload .deb package and Windows version as soon as I can.
Very cool, effective backgrounds. And pressing both arrow keys is actually a very nice control scheme for something like this, instead of using the spacebar or the likes.
Audio was nice, and suited the game well!
I actually thought that they looked like monsters from Solgryn's Wings of Vi, but didn't realized that they definitely look like metroids. Despite even that I played Metroid through last week.
Haha, it seems like a lot of people thought of monsters as of hats that need collecting. Now I really want to upgrade this game, implement different gameplay mechanics and camera.
Thanks for feedback, guys!
it was funny when the blue things first touched me
Good idea :)
f7f5, thanks! That could be because SMPEG lib is missing, I am not sure though.