
Deus ex Submarine
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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You are Captain Clarence Giles of the HMS Elizabeth, a Valiant-class Nuclear Submarine. Ten minutes ago a critical hull breach occured. This seemed to be caused by an unknown object.
Will you be able to save the surviving crew? Or will you fight for your survival over their dead bodies? Will you find out why in heaven's name there is a pair of sunglasses on your desk in a submarine? And will you be able to resist the lure of the minty chocolate wafers?
EDIT: If you want to scroll through text you've already read, hold CTRL. The game will automatically stop scrolling at choice-menus and text you have not read yet.
EDIT: If you don't hear any sound or music, that's not your computer's fault. The game was made in fourteen hours and making music just fell of the list of priorities.
Deus ex Submarine is a Visual Novel made in Ren'Py. It has six different endings (will you be able to get them all?), quite some replayability and was made in fourteen hours.
Apologies to anyone who actually knows anything about submarines or liquid dynamics :).
Will you be able to save the surviving crew? Or will you fight for your survival over their dead bodies? Will you find out why in heaven's name there is a pair of sunglasses on your desk in a submarine? And will you be able to resist the lure of the minty chocolate wafers?
EDIT: If you want to scroll through text you've already read, hold CTRL. The game will automatically stop scrolling at choice-menus and text you have not read yet.
EDIT: If you don't hear any sound or music, that's not your computer's fault. The game was made in fourteen hours and making music just fell of the list of priorities.
Deus ex Submarine is a Visual Novel made in Ren'Py. It has six different endings (will you be able to get them all?), quite some replayability and was made in fourteen hours.
Apologies to anyone who actually knows anything about submarines or liquid dynamics :).