DUNGEON DUNGEON DUNGEON

DUNGEON DUNGEON DUNGEON

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.77
coolness: 0.60
fun: 2.51
graphics: 4.37
humor: 2.05
innovation: 2.63
mood: 3.12
overall: 3.06
theme: 3.26
We went with a metaphorical interpretation of the theme. On the surface the game looks pretty straightforward, but we based everything on hidden solutions and lateral thinking. The result is a platformer with a twist essential to the enjoyment of the game.

This was our first game jam together, and the game came out a little buggy as we didn't have any time to test and solve many issues. We plan to release a post-deadline version of it in a few days to correct bugs and add the many features we had planned but were not able to implement in time.

- Controls -

Arrows to move

A to attack

S to interact

I toggle inventory

Enjoy and let us know what you think!

The team:

Jo~ao Cabral - Programming

Uriel Cordas - Art

Pedro Rodrigues - Music & Sound

Special thanks to:

Telma Morna, Andr´e Sobral and Diogo Queir´oz.

Known bugs (aka what not to do while playing our game):

- Game freezes if you jump against the left door.

- Player animations sometimes bug and do not play properly.

- Web: In the first room there is no gravity, so don't jump. This issue fixes itself if you change to another room.
Found a bug?
Tell us on Discord