Dig to find out what's beneath the surface. HINT: once you have a tool you can click and drag instead of clicking repeatedly.
This is my second Ludum Dare entry. I'm fairly happy with the result even though I had lots of ideas that I didn't have time to implement. As it is, it's a bit too reminiscent of minecraft though.
Made with jquery and lots of divs (I should really learn HTML5 one of these days). Completely untested on windows/IE, please tell me if it appears desperately broken.
I had fun. I was really close to quitting when I got to the end, maybe if there was one more slot for a final artifact to signal the end of the game it would have kept me looking for it. Overall good sense of progression, though.
Bravo, this is very impressive seeing as you just used jQuery. Definitly look in to Phaser.js(http://phaser.io), you'll feel right at home looking at your code for this. ;)
Great little explore and discover game, don't care if it is inspired by minecraft, I loved it. Definitely needs a mute option however, as the sounds quickly get annoying.
The game is so simple, but I kept playing until the end of it because the game is designed not to be boring (for example, last tiles of the previous layer gets removed automatically). This is a nice use of the theme, and it's quite entertaining. And it's JavaScript :D Good job.
Pretty nice and casual game! Maybe needs a pressure element to up the 'game' factor a bit - like damaging the bones when you hit them with the wrong tools; get less points. :)
I like the way the blocks burst and fade out when you break them apart. Also how each level will fade out when you have pretty much cleared it out. The concept is great too.
It was fun once I started finding stuff, until then I wasn't sure exactly what I was doing. Then I was like "Oh, archaeology, cool!" Maybe a bit of a hook would help - like a backstory or rigging it so that the first block dug always finds something, then the game returns to normal.
(Previous comment was my daughter's) - Enjoy digging up the fossils and don't know if this was intended but I was able to "speed dig" by clicking while rapidly moving the mouse. Every now and then a layer would vanish on it's own though, don't know if that was part of the game.
@vinull, yes, the "speed dig" was intended (otherwise the hand and the shovel would do the same thing), but completely undiscoverable, I should really have added a help message. The disappearing layers are also intended, I didn't want it to be too grindy so a layer disappears when there's under 20% left of it.
Also lesson learned about the sound, I'll add a mute button next time!
I loved the sense of light flooding down into the depths. Very engaging if not super challenging. I don't see minecraft connection -- this is quite original.
Cool take on the theme, and I like the graphics. A bit of challenge could have added to it - maybe hide bad stuff underneath some tiles à la MineSweeper?
Comments32
Is there a kind of ambient occlusion lighting effect on the blocks? It looks it - very clever!
Good job.
Totally killed my index finger though :D
Dinosaurs!
The museum should be happy with my work!
@vinull, yes, the "speed dig" was intended (otherwise the hand and the shovel would do the same thing), but completely undiscoverable, I should really have added a help message.
The disappearing layers are also intended, I didn't want it to be too grindy so a layer disappears when there's under 20% left of it.
Also lesson learned about the sound, I'll add a mute button next time!