
Eiradirian Wormfare
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Important: Go say hello to Old Pierre. Seriously. He'll give you the minimap, which is essential to beating this game (I know, that's bad design, it was a last-minute derp I made)
Note: I added a post-jam tutorial screen that appears on ESC as people were getting stuck before even reaching the first level. Feel free to consider that during rating.
=== Controls ===
- Movement: A & D or Arrow Keys
- Jump: Up, W, Space
- Active Ability: T
- Passive Ability: G
- Aim: Mouse
- Shoot: LMB
- Quick-Ability: Right-Click
- Reset Level: Hold R for 5 Seconds
== Jump/Climb Techniques ==
Blay09
- Shotgun-Jump: Aim down. Jump. Right after jumping, shoot.
- Optionally, stand on a teammates head
- Optionally, activate the Gravity Manipulator (Passive Ability)
Konrad
- Jump against wall. Walljump.
- Optionally, use your sword (Active Ability) right after jumping to boost it.
- Activate shield (Passive Ability) to cross a force field without dying instantly.
Marius
- Activate Rocket Boots (Passive Ability). Jump infinitely.
== Fighting Techniques ==
Blay09:
- Shoot shotgun. Kill.
- Activate Gravity Control. Absorb turret fire.
Konrad:
- Shoot pistols. Kill.
- In close range, use swords (Active Ability). Destroy.
Marius:
- Shoot machinegun. Kill.
- In close range, use smalltalk (Active Ability). Have a nice conversation with the enemy. Have your teammates kill them.
== Background Story ==
In a world of never ending virtual warfare, the Illarion Corporation had suffered from increasing attacks by a high tech terrorist team of virtual reality hackers, calling themselves Eiradir.
The Eiradirians technological mastermind, Blay, invented a device which allowed his partner, a cybernetically enhanced warrior, Konrad Knox, travel the timestream, and be many places at the same time. This devastating attack allowed them to destroy the fortified headquarters of the Illarion corporation, and forced the leadership to retreat.
With assistance of Rico, Blay's virtual android, and the charming corporate spy known as The Romanian, the Eiradirians gained financial support and resources for their battle.
Base after base, the Illarion megacompany was losing ground until there was nowhere else to go... but underground!
Falsely believed to have been destroyed, the Illarion forces established a massive underground network of power plants, research facilities, and security structures, razing everything in their path.
When Sebastian, a friendly young worm, of the WormsWeave Village, gets lost and emerges on the surface, he meets The Romanian and tells him of the evil invaders.
The Romanian has no idea that Illarion is behind this, but decides to take pity on the cute friendly worm and promises to help.
He contacts his deranged, psychotic partners.
== Credits ==
Programming: Blay09
Writing: Konrad
Graphics: Konrad (+ others)
Music: Konrad (+ Others)
Intro Song: "Heart of Machine" by Alexandr Zhelanov (OpenGameArt.org)
This game uses assets from the Kenney Donation Pack:
http://kenney.itch.io/kenney-donation
This game uses assets by the following artists from OpenGameArt.org:
SpriteAttack
para
bart
scenna
nkorth
Alexandr Zhelanov
Rude Bear belongs to Alex Rose (don't sue me dood).
Note: I added a post-jam tutorial screen that appears on ESC as people were getting stuck before even reaching the first level. Feel free to consider that during rating.
=== Controls ===
- Movement: A & D or Arrow Keys
- Jump: Up, W, Space
- Active Ability: T
- Passive Ability: G
- Aim: Mouse
- Shoot: LMB
- Quick-Ability: Right-Click
- Reset Level: Hold R for 5 Seconds
== Jump/Climb Techniques ==
Blay09
- Shotgun-Jump: Aim down. Jump. Right after jumping, shoot.
- Optionally, stand on a teammates head
- Optionally, activate the Gravity Manipulator (Passive Ability)
Konrad
- Jump against wall. Walljump.
- Optionally, use your sword (Active Ability) right after jumping to boost it.
- Activate shield (Passive Ability) to cross a force field without dying instantly.
Marius
- Activate Rocket Boots (Passive Ability). Jump infinitely.
== Fighting Techniques ==
Blay09:
- Shoot shotgun. Kill.
- Activate Gravity Control. Absorb turret fire.
Konrad:
- Shoot pistols. Kill.
- In close range, use swords (Active Ability). Destroy.
Marius:
- Shoot machinegun. Kill.
- In close range, use smalltalk (Active Ability). Have a nice conversation with the enemy. Have your teammates kill them.
== Background Story ==
In a world of never ending virtual warfare, the Illarion Corporation had suffered from increasing attacks by a high tech terrorist team of virtual reality hackers, calling themselves Eiradir.
The Eiradirians technological mastermind, Blay, invented a device which allowed his partner, a cybernetically enhanced warrior, Konrad Knox, travel the timestream, and be many places at the same time. This devastating attack allowed them to destroy the fortified headquarters of the Illarion corporation, and forced the leadership to retreat.
With assistance of Rico, Blay's virtual android, and the charming corporate spy known as The Romanian, the Eiradirians gained financial support and resources for their battle.
Base after base, the Illarion megacompany was losing ground until there was nowhere else to go... but underground!
Falsely believed to have been destroyed, the Illarion forces established a massive underground network of power plants, research facilities, and security structures, razing everything in their path.
When Sebastian, a friendly young worm, of the WormsWeave Village, gets lost and emerges on the surface, he meets The Romanian and tells him of the evil invaders.
The Romanian has no idea that Illarion is behind this, but decides to take pity on the cute friendly worm and promises to help.
He contacts his deranged, psychotic partners.
== Credits ==
Programming: Blay09
Writing: Konrad
Graphics: Konrad (+ others)
Music: Konrad (+ Others)
Intro Song: "Heart of Machine" by Alexandr Zhelanov (OpenGameArt.org)
This game uses assets from the Kenney Donation Pack:
http://kenney.itch.io/kenney-donation
This game uses assets by the following artists from OpenGameArt.org:
SpriteAttack
para
bart
scenna
nkorth
Alexandr Zhelanov
Rude Bear belongs to Alex Rose (don't sue me dood).