Escape from beneath

Overall★★★★★★★★★★3.07
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★2.57
Theme★★★★★★★★★★3.28
Graphics★★★★★★★★★★2.55
Mood★★★★★★★★★★2.59
Coolness★★★★★★★★★★49%
You are trapped in a cave system after a cave-in. You need to find some items in order to escape to the surface. The game was created using the free version of Construct 2 and Gimp.

Update: Added a version for touch screens for mobile devices. It seems that it requires the latest hardware for smooth gameplay. The first version (arrow keys) is recommended for a better experience.

Hints:
-The platforms fall as soon as you touch them from any direction. You need to land on them from the top and jump immediately (See gifs from screenshots).
-There is a hidden battery that doubles the light area of the torch.

Comments14

flrn28 Apr 2014, 11:04
Nice little metroidvania here :)
pighead1029 Apr 2014, 19:36
Really nice platformer. Solid mechanics. Shame about the lack of music.
Jools6429 Apr 2014, 19:40
I enjoyed playing through this quite a lot. It was fun, the graphics were pretty nice and there was a good amount of content. One issue I ran into though was falling straight through a falling platform. That was pretty annoying having to restart for that. Still, great work!
BruceDoh29 Apr 2014, 19:42
I love the non-linear approach that is introduced by requiring items from one area in order to get to places in another area.

The point system is a bit broken, since you can go through a door to respawn all stalactites. I think respawns should only happen at set times, eg. when you pick up an item.
cudabear
cudabear29 Apr 2014, 19:45
Loved this game! It was to see a game that encourages exploration and revisiting of areas. The platforming controls were responsive, and there was a nice variety of mechanics. The lighting effects were nice, and overall it's a very good looking game. My only complaint is the falling platforms, until you have the jetpack it's impossible to jump when they've started falling, which makes the one part with the platforms over the pit annoyingly hard. Other than that, well done!
Stepperz
Stepperz29 Apr 2014, 19:50
Cool little platformer, but it needs some sound!
almost played the whole thing (I Think) :)
skyr
skyrauthor29 Apr 2014, 19:51
Thanks for your comments. I didn't have enough time to fix some bugs, like the respawning stalagmites, or add any audio. The scoring system is a little pointless now since you can go back and forth into different areas and recollect the same stalagmites. Also on the falling platforms you can jump as long as you touch the surface, but you have to be fast.
illugion
illugion29 Apr 2014, 20:38
Cool game ! The only thing that bothered me was really the falling platforms, they all fell at the same time, before i stepped on it, fixing that i think it would be great!
unitycoder_com29 Apr 2014, 20:41
btw. with WASD, W didnt go inside the door (up key does)
evilDan2 May 2014, 02:45
That was great - I played through to the end and it was pretty satisfying
Rad Star3 May 2014, 11:31
nice platformer ! but the falling platforms falls really too fast. It should wait for at least 0.1 or 0.2 seconds to fall. It would have been better with some music and sounds for the mood
littleball
littleball9 May 2014, 21:49
A nice little platformer. Well done.

I think it would be better to have the restart button as a key press rather than switching between keyboard and mouse.
Erkberg
Erkberg9 May 2014, 21:57
A fun little metroidvanian platformer, good job! It would've been cool to use the light from the crystals as a gameplay mechanic, for example making the whole screen very dark and only clearly visible around the crystals and then make the light around them pulsate (which is very easy to do using C2's sine behaviour).
skyr
skyrauthor10 May 2014, 10:39
Thank you very much for your feedback. I will sure use your suggestion if I decide to publish the game.

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