I finally finished it! It's my first Ludum Dare and first complete game. I'm pretty happy with how it turned out all things considered. The goal is to escape to the surface using your trusty grappling hook before the rising lava swallows you up! Be careful, this is not an easy game!
Spoiler Alert! I also made a quick video of myself playing through it. People have been saying that it's very difficult, and I just wanted to prove that it is beatable. The astute among you will figure out that there is a way of bypassing a difficult section, but I did it legitimately in the video:
If you do manage to beat it, post it in the comments! I would like to see who has since nobody I've talked to has beaten it yet!
Thanks! I didn't intend to make it so difficult, but when I went to play test, it was really too late to change the level design. It is definitely beatable though! You just have to be quick and creative.
Phew! This is a tough one to play, still enjoyed it though, awesome concept! It would be nice if the lava boiled upwards a little bit slower though. Aside from that awesome work!
I'm too bad for this. I just can't get past these fire balls. Nice idea, good physics, hard level design, could need some moodier graphics? Otherwise, very fun and challenging in a good way. :)
The .exe took a long time to start up. I like the mechanics, but the game is way too hard. If the flames weren't so prevalent at the start it might be more manageable.
There was a typo where the cool-down of the grappling hook was dependent of FPS for no good reason making the game incredibly hard when it was below the FPS cap. I fixed that and updated the download links. It should be a bit more forgiving now.
Oh, a grappling hook! There aren't enough games of those, I tell ya. And I like how it feels too and would love to experiment a bit, but...
With a game like mine I probably lost any right to complain about a game being to difficult - but MAN, your game is hard! An easy way to make it more beginner-friendly would be to make the lava rise slowly in the beginning and to get faster over time. Tweaked correctly, that would make *finishing* the game just as hard as it is now, but *beginning* the game would be a lot easier.
Another suggestion: If you use the mouse to aim, you might also want to use the mouse to "shoot" - or in this case, grapple.
I've watched your gameplay video now - that looks incredibly elegant!
So in the end your game is far too hard for me, but I really like what you have going on. All in all, good job!
PS: Also your game has lava. All the best games have lava obviously.
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1857) at java.lang.Runtime.loadLibrary0(Runtime.java:870) at java.lang.System.loadLibrary(System.java:1119) at org.lwjgl.Sys$1.run(Sys.java:73) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) at org.lwjgl.Sys.loadLibrary(Sys.java:95) at org.lwjgl.Sys.<clinit>(Sys.java:112) at org.lwjgl.opengl.Display.<clinit>(Display.java:135) at game.Run.<init>(Run.java:137) at game.Run.main(Run.java:701)
Comments20
nothing happened ;(
Nice idea, good physics, hard level design, could need some moodier graphics? Otherwise, very fun and challenging in a good way. :)
I like the mechanics, but the game is way too hard. If the flames weren't so prevalent at the start it might be more manageable.
With a game like mine I probably lost any right to complain about a game being to difficult - but MAN, your game is hard! An easy way to make it more beginner-friendly would be to make the lava rise slowly in the beginning and to get faster over time. Tweaked correctly, that would make *finishing* the game just as hard as it is now, but *beginning* the game would be a lot easier.
Another suggestion: If you use the mouse to aim, you might also want to use the mouse to "shoot" - or in this case, grapple.
I've watched your gameplay video now - that looks incredibly elegant!
So in the end your game is far too hard for me, but I really like what you have going on. All in all, good job!
PS: Also your game has lava. All the best games have lava obviously.
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1857)
at java.lang.Runtime.loadLibrary0(Runtime.java:870)
at java.lang.System.loadLibrary(System.java:1119)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at game.Run.<init>(Run.java:137)
at game.Run.main(Run.java:701)