You play as a middle aged man who makes his home in the sewers. The police lock down the streets while rats, garbage dwelling homeless, and the occasional stray alligator haunt your paths through the underground. Your friend "The Dealer" sells you items to help you survive and has you deliver "product" to the wealthy kiddies up top to turn a profit. If you can make it to the sale without dying or getting locked in the slammer along the way; take your capital gains over to the thrift store for everything necessary to "pimp yo crib."
Tip---------- Make sure to buy and a safe and deposit money it in to prevent resets!
Credits-------
Programming - Brendan Murphy (McLewis) Art and Design - Marshall Pelissier (Mipo)
I enjoyed the drone song and the sweet promise of the streets above, but I was stymied by the Super Fast Police after I ran out of smoke bombs. I tried hitting the Police with a pipe but this ended in Jail. I wish I always had a pipe. I like how there are different items to use to circumvent different situations. However I despaired of ever owning tv or bikini poster.
A challenging game that conveys the dystopian setting perfectly. The police are out in force, locking down the city, but what choice do the police have when the hobos around town can kill a person with a single touch?
Starting all over again every time was annoying, since the dealer and other things are far away. The objectives and controls could be a bit more clear with some explanation. The pixel art's cool, though.
@DanEEStar Each time you buy drugs you must sell them to a randomly assigned group of children, not just any group you find. The arrow will lead you to the correct group and no button press is necessary to sell the drugs. This definitely could have been made more clear.
Yeah, I had to try to figure out the controls. Challenging as a platformer, but dying pretty much means you have to restart completely. There's a weird glitch where rat traps don't disappear though.
This concept seemed so promising, but I just can't enjoy it. The character moves really slow compared to the size of the world, and running back and forth the same way again and again gets kinda tiresome. AND THEN you die and have to walk the whole way again... The resource management aspect of this game is great, and I would have loved to finish the game or 'pimp my crib' but I simply can't put up the motivation to do this after dying several times.
Comments13
The game is a bit too hard for me.
The resource management aspect of this game is great, and I would have loved to finish the game or 'pimp my crib' but I simply can't put up the motivation to do this after dying several times.
I did get tired of walking places, though, which extra-hurt when I died. Maybe if the guy were increased in speed something like 60% faster?